We don't do any blending by ourselves since a while now.
Note that this is a regression in "supported" formats: previously
ARGB64 was supported, for example, but in practice it caused blending to
not take place at all.
It makes no sense for a decoder to output a BYTES segment, and
many elements one would plug downstream of a video decoder assume
the segments they receive are in TIME format, for example this fixes:
gst-validate-1.0 filesrc location=opacity01.svg ! gdkpixbufdec ! \
videobalance ! videoconvert ! fakesink
In that case, videobalance was emitting an assertion when trying to
call gst_object_sync_values()
... so as to allow one clearly defined (absolute) positioning mode
that can cater for a variety of absolute but also relative positioning
with respect to edge or center.
While computing the x and y offsets, it's the video resolution and
resized overlay resolution to be used instead of actual overlay image
resoltuion. Due to this, the overlay image used to get wrongly overlayed
in undesired location
https://bugzilla.gnome.org/show_bug.cgi?id=757292
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
Set positioning-mode=pixels-absolute to allow positioning with
absolute coordinates, meaning negative x/y offsets will be
interpreted as being to the left/above the video frame instead
of being interpreted as relative to the right/bottom edge of
the video frame (which is a silly default, but that's how it is).
This means we can nicely slide images into and out of the frame,
see gdkpixbufoverlay-test.
https://bugzilla.gnome.org/show_bug.cgi?id=739566
packetized mode is being set when framerate is being set
which is not correct. Changing the same by checking the
input segement format. If input segment is in TIME it is
Packetized, and if it is in BYTES it is not.
https://bugzilla.gnome.org/show_bug.cgi?id=736252
In gst_gdk_pixbuf_dec_setup_pool(), query is being allocated using
gst_query_new_allocation(), but the same is not unreferenced
hence calling gst_query_unref() after usage of query.
https://bugzilla.gnome.org/show_bug.cgi?id=735950
Not sure why it as disabled exactly given that it had already
been ported (though without metas or baseclass).
Move plugin_init bits into separate source file, and rename
decoder element to gdkpixbufdec.