Original commit message from CVS:
* ext/mad/gstid3tag.c : move from "Codec/(Dem/M)uxer" to "Codec/(Dem/M)uxer/Audio"
* gst/wavenc/gstwavenc.c : move from "Codec/Encoder/Audio" to "Codec/Muxer/Audio"
* gst/auparse/gstauparse.c :
- add code (commented for now) to support audio/x-adpcm on src pad
(we have no decoder for those layout yet)
* gst/cdxaparse/gstcdxaparse.c :
* gst/cdxaparse/gstcdxaparse.h :
- partial rewrite using RiffRead (ripped iain's wavparse code)
* gst/rtp/gstrtpL16enc.c : typo
* gst/rtp/gstrtpgsmenc.c : typo
Original commit message from CVS:
* gst/wavenc/gstwavenc.c: (gst_wavenc_chain):
First process the events before deciding that negotiation
was not performed.
Original commit message from CVS:
2004-01-04 Ronald Bultje <rbultje@ronald.bitfreak.net>
* gst/wavenc/gstwavenc.c: (set_property), (gst_wavenc_init):
Fix indenting, fix pad creation.
Original commit message from CVS:
In the intfloat conversion elements, there were bugs when the float buffer was
bigger than the int buffer (in frames). That's now fixed, some style issues are
"fixed" (subjectively), mallocs are removed from int2float's processing loop,
and the default buffer size was raised to 256 frames to give better performance in
the default case.
Wavenc was modified to not set an event handler on its sink pad. It deals
with EOS in its chain function instead.
Original commit message from CVS:
New mimetypes gone into effect today - this commit changes all old mimetypes over to the new mimetypes spec as described in the previous commit's document. Note: some plugins will break, some pipelines will break, expect HEAD to be broken or at least not 100% working for a few days, but don't forget to report bugs
Original commit message from CVS:
compatibility fix for new GST_DEBUG stuff.
Includes fixes for missing includes for config.h and unistd.h
I only ensured for plugins I can build that they work, so if some of them are still broken, you gotta fix them yourselves unfortunately.
Original commit message from CVS:
another batch of connect->link fixes
please let me know about issues
and please refrain of making them yourself, so that I don't spend double
the time resolving conflicts