It has its own allocator that is not necessarily doing the same as malloc and
will then usually crash. E.g. on Windows or when memalign() is available.
In ffmpeg this is the same as FRONT_CENTER, but we distinguish between
FRONT_CENTER and MONO in GStreamer. Add an explicit mapping for this special
case in the translations functions.
https://bugzilla.gnome.org/show_bug.cgi?id=759846
Handling slice_offset in avviddec is resulting in invalid memory read.
Since rv decoders anyways handle slice_offset, removing the same to fix
memory mishandlings
https://bugzilla.gnome.org/show_bug.cgi?id=758726
Error out if system's libav* libraries are not
provided by FFmpeg. Libav-incompatible changes
were introduced to support the latter so we
can no longer support both.
https://bugzilla.gnome.org/show_bug.cgi?id=758183
If downstream does not provide a (usable) pool, we would use our internal
pool. But the internal pool might be configured with a different width/height
because of padding, which then will cause problems if we push buffers from it
directly downstream.
Instead create a new pool if the width/height is different.
This prevents crashes with vaapisink and d3dvideosink for example.
Based on the debugging results and discussions with
Nicolas Dufresne <nicolas.dufresne@collabora.com>
https://bugzilla.gnome.org/show_bug.cgi?id=758344
... since they handle separate cases in video decoder with different requirements.
Consider e.g. x264enc ! rtph264pay ! identity drop-probability=0.1 ! rtph264depay
to illustrate a need for such separation.
Multithreaded encoders are going to free this dummy codec data twice, e.g.
with this pipeline
gst-launch-1.0 videotestsrc num-buffers=40 ! \
videoconvert ! avenc_mjpeg ! fakesink
Since gst_buffer_pool_set_config() takes ownership of the config structure,
it is only necessary to free the structure before using it when the true
branch of if (gst_buffer_pool_config_validate_params) hasn't run.
gst_buffer_pool_set_config() always takes ownership of the structure
regardless of success or failure. Which means the return, checked with
if (!working_pool), has no relation to the state of the structure.
Change default alignment from 16 to 32 bytes, which fixes crashes
when decoding H.265 using AVX2-based decoder code paths and when
using ximagesink/glimagesink.
https://bugzilla.gnome.org/show_bug.cgi?id=754120
Make sure the alignment requirement in GstAllocationParams
matches the GstVideoAlignment requirements. This fixes
issues with avdec_h265 crashing in the avx2 code path when
used with playbin and ximagesink/glimagesink as videosink.
The internal video pool would allocate buffers with an
alignment of 15 even though GstVideoAlignment specified
a stride_align requirement of 31 (which comes from ffmpeg).
https://bugzilla.gnome.org/show_bug.cgi?id=754120
Add the codec name and bitrate into the output for informational
purposes. Bitrate in particular is now used by flvmux to set
videodatarate and audiodatarate in the resulting stream
Some check where incorect and also unsafe. The only reliable information
in get_buffer2 is the picture width/height really. The side effect is
that the width/height of the internal pool endup padded, so when we
switch we also need to switch to the a new width/height, hence we save
the pool info.
https://bugzilla.gnome.org/show_bug.cgi?id=753869
The size in the AVFrame in get_buffer2 don't match the output size,
instead they match ffmpeg's memory requirements, so we can't compare
them from the values of the output AVFrame. Those are comparable to
the values in the passed AVCodecContext.
ffmpeg doesn't provide the final's image width & height in the get_buffer2()
callback, so it's not possible to create an output state for GstVideoDecoder
at this stage. So only try to do direct rendering if the buffer pool has already
been negotiated based on the final decoded size.
This partially reverts the effects of 2e621f8dbhttps://bugzilla.gnome.org/show_bug.cgi?id=752802
If it is created earlier and the stride is invalid, then the frame
will be freed and it won't be possible to use it in the fallback path.
Not doing this causes a segfault because it will try to use
already freed memory.