gst_adapter_peek() will merge buffers as needed, which we can avoid
here since we're doing a memcpy anyway and then flush the copied
data from the adapter right away.
Keep track of the paused state of the source and leave the read function when
paused.
don't wait for a latency update when the delay is not yet known but simply
return 0 instead of blocking.
Keep track of the corked state of the stream.
Fix the state changes.
When seeking in a local flac file (ie. operating pull-based), the decoder
would often just error out after the loop function sees a DECODER_ABORTED
status. This, however, is the read callback's way of telling our loop
function that pull_range failed and streaming should stop, in this case
because of the flush-start event that the seek handler pushed upstream
from the seeking thread. Handle this slightly better by storing the last
flow return from pull_range, so the loop function can evaluate it properly
when it encounters a DECODER_ABORTED and take the right action.
Fixes#578612.
Remove some disabled code in encoder. Try #if 0'ed code and add comments about
why it is disabled. Move idct-method enum to jpeg.c and use in both encoder and
decoder. Add idct-method property to encoder.
We can't wait for the ENTER/LEAVE messages to be be posted because the base
class sometimes calls the start method with the object lock, which would block
the message posting.
Instead, just assume that the message will be posted soon and continue. We'll
have to fix this in the base class.
Previously seekability way always assumed until the first seek actually
failed. Now we assume that all servers are not seekable unless they provide
a Content-Length header. If a seek fails after that we continue to
assume no seekability. Fixes bug #585576.
Emit stream-status messages for the pulse thread.
Don't use our own GCond for signaling but simply use the pulse mainloop
mechanisms for synchronisation.
See #587695
Upper volume limmit was 1000. That appear unneceasrily high. It would also cause
sever distortion if accidentialy used. Now its 10 (~ +15db) which is also in
sync with volume and playbin2.
Since we map the ringbuffer to the pulseaudio internal ringbuffer, flush the
pulseaudio buffer when we are asked to clear the ringbuffer.
This avoids some leftover audio after a seek.
Query the audio format, esp. dvdemux->num_channels, before we use that
variable to allocate the initial buffer. That way we don't accidentally
push a zero-sized buffer as first audio buffer.
Hack around thread-safety issues in GObject and our racy _get_type()
functions (we could easily fix the _get_type() functions, but we still
need to hack around the GObject class races until we require a newer
GLib version, I think).