Xavier Claessens
e24bc348bd
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Matthew Waters
95c08c2ee2
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
...
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2014-03-15 18:37:01 +01:00
Sebastian Dröge
4c7388be18
[743/906] win32: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
a5a46aa833
[733/906] gl: Major header and include cleanup
2014-03-15 18:36:57 +01:00
Matthew Waters
8b0b154d6e
[676/906] windwo_win32: port to new API
2014-03-15 18:36:54 +01:00
Matthew Waters
76dfdd656f
[629/906] window: add GError for error handling of context creation
2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9
[623/906] move GL includes into a single file
2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2014-03-15 18:36:51 +01:00
Matthew Waters
1679a0be7e
[616/906] move window-specific code into seperate subfolders
2014-03-15 18:36:50 +01:00