Used to print:
|Run-time dependency vpx found: YES 1.7.0
|Message: libvpx provides VP8 encoder interface (vpx_codec_vp8_cx_algo)
|Message: libvpx provides VP8 decoder interface (vpx_codec_vp8_dx_algo)
|Message: libvpx provides VP9 encoder interface (vpx_codec_vp9_cx_algo)
|Message: libvpx provides VP9 decoder interface (vpx_codec_vp9_dx_algo)
|Dependency vpx found: YES (cached)
|Dependency vpx found: NO found '1.7.0' but need: '>=1.8.0'
|Run-time dependency vpx found: NO (tried pkgconfig and cmake)
We can check the version of the found dep in a way that
doesn't produce this confusing output.
Port objects acquired with jack_get_ports() need to be freed with
jack_free(3), not stdlib free().
On Windows, Jack may be linked against different libc than GStreamer
libraries so free()ing port objects directly might cause crash because
of libc mismatch.
As of Qt >= 5.5, qmake do not link to opengl32 by default anymore. This commit adds opengl32.lib to the .pro
file so that the plugin can be build using QtCreator on Windows.
On other OSes, it's not possible to have qmake or the qt5 pkg-config
files and not have moc, and `moc` will not be in `PATH`, so this only
causes problems.
The FLAC specification states that the data is processed in blocks, regardless of the number of channels. Thus, The latency can be calculated using the blocksize and rate. For example a 1 second block sampled at 44.1KHz has a blocksize of 44100
It is possible that PulseAudio adds formats that are not yet supported
in pulsesink, and in those cases, we want to gracefully skip them rather
than cause an assert on a NULL caps.
This was originally added for fixing conflicting definitions between
Android and Qt, but times have changed and now this breaks the build
on iOS:
[...]/OpenGLES.framework/Headers/ES3/gl.h:1006:48: error: unknown type name 'gst_qt_GLsync'
GL_API void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) OPENGLES_DEPRECATED(ios(7.0, 12.0), tvos(9.0, 12.0));
^
../ext/qt/gstqtgl.h:49:16: note: expanded from macro 'GLsync'
#define GLsync gst_qt_GLsync
^
6 errors generated.
Instead, we simply avoid defining GLsync ourselves if we're using Qt.
It makes no sense for a decoder to output a BYTES segment, and
many elements one would plug downstream of a video decoder assume
the segments they receive are in TIME format, for example this fixes:
gst-validate-1.0 filesrc location=opacity01.svg ! gdkpixbufdec ! \
videobalance ! videoconvert ! fakesink
In that case, videobalance was emitting an assertion when trying to
call gst_object_sync_values()
Needs gnustl for C++ STL support, which is the GNU STL on Android API
19 and older, and is a wrapper for the llvm-libc++ STL on newer APIs.
QtGui C++ templates use GL functions, so GLESv2 is needed at link time
The android code path is slightly different than the EGLFS one,
so I added previously a HAVE_QT_ANDROID define for use with qmake.
Here I also add it in meson, although I expect nobody will ever use
meson to build this, as it's complicated.
it is perfectly legal to use the <module/class> style of includes with Qt
and it avoids the need for having the module's include dir in the include path