Memory from gst_adapter_map() could live shorter than the GstMemory that the GstBuffer wraps around it, which in lucky
cases 'just' caused a re-use of the same memory for multiple (potentially still in use!) input buffers, but could easily
end up pointing to an already-freed memory.
Manifested when an AudioToolbox encoder kept getting silence inserted in seemingly random circumstances, turned out
to be the memory being re-used by GStreamer at the same time that the AT API was processing it...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6320>
The purpose of a deep buffer copy is to be able to release the source
buffer and all its dependencies. Attaching the parent buffer meta to
the newly created deep copy needlessly keeps holding a reference to the
parent buffer.
The issue this solves is the fact you need to allocate more
buffers, as you have free buffers being held for no reason. In the good
cases it will use more memory, in the bad case it will stall your
pipeline (since codecs often need a minimum number of buffers to
actually work).
Fixes#283
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2928>
If a serialized event arrives behind a buffer, it should not be send before
it. This fixes the pending event handling so that only early pending events,
the one that arrrived or was generated while the adapter was empty get send
before pushing buffer. All other events are not pushed after.
This issue lead the latency tracer to think our audio encoder did not have any
latency. This was testing with opusenc in a live pipeline.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1266>