A race condition in the state change function may cause buffers
to be unreffed while they are still used by the streaming thread
in gst_rtp_h264_pay_send_sps_pps() resulting in a crash. Chain
up to the parent class first in the state change function to
make sure streaming has stopped and only then free those buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=741381
Put a 0-byte at the end of the event string. Does not break ABI because
old depayloaders will skip the 0 byte (which is included in the length).
Expect a 0-byte at the end of the event string or a ; for old
payloaders.
See https://bugzilla.gnome.org/show_bug.cgi?id=737591
Both Firefox and Chrome uses VP8 as the encoding in their SDP.
Adding this now defacto standard name removes the need for special
case in SDP parsing code.
https://bugzilla.gnome.org/show_bug.cgi?id=737810
Add fixed payload type for mp2t to template caps as well, so
our output caps match the advertised default pt. Fixes a
regression from 1.2.
There's still something wrong with caps negotiation though,
rtpmp2tpay payload=96 ! fakesink will not output caps with
payload=96.
Use a different variable name to make it clear that we are calculating
the header size.
Correctly check that we have enough bytes to read the header bits. We
were checking if there were 5 bytes available in the header while we
only needed 3, causing the packet to be discarded as too small.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=723595
Similarly to what we did with the DELTA_UNIT flag, this patch
propagates the DISCONT flag to the first RTP packet being used to transfer a
DISCONT buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=730563
Downstream elements may be interested knowing if a RTP packet is the start
of a key frame (to implement a RTP extension as defined in the
ONVIF Streaming Spec for example).
We do this by checking the GST_BUFFER_FLAG_DELTA_UNIT flag we receive from
upstream and propagate it to the *first* RTP packet outputted to transfer this
buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=730563
Pre-allocate buffer list of the right size to avoid re-allocs.
Avoid plenty of double runtime cast checks and re-doing the
same calculation over and over again in rtp_vp8_calc_payload_len().
Only call gst_buffer_get_size() once.
Collect buffers to send out in buffer lists instead of
pushing out single buffers one at a time. For HD video
each frame might easily add up to a couple of thousand
packets, multiply that by the frame rate and that's a
lot of push() and sendmsg() calls per second.
A good reason to push out buffers as early as possible is
latency, so we don't accumulate the whole frame in a single
buffer list, but instead push it out in a few chunks, which
is hopefully a reasonable compromise.
Even if one woul hope one pixel can fit in a MTU, ensure we do not
overwrite a buffer if this is not the case.
Spotted while looking at Coverity 1208786