Seungha Yang
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efc023e76e
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d3d12: Rework command scheduling
* Use single fence object per queue and remove GstD3D12Fence
implementation
* Add a helper method for texture copy
* Run background thread and release unused resource from the thread
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
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2023-12-29 14:38:59 +00:00 |
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