Commit graph

12 commits

Author SHA1 Message Date
Alessandro Decina
7898bc5810 applemedia: changes to make GL memory mappable on CPU on iOS
This commit introduces IOSGLMemory which is a GLMemory that falls back to
GstAppleCoreVideoMemory for CPU access. This is a temporary solution until
IOSurface gets exposed as a public framework on iOS and so we can use
IOSurfaceMemory on both MacOS and iOS.

https://bugzilla.gnome.org/show_bug.cgi?id=769210
2016-08-26 17:44:48 +10:00
Alessandro Decina
f6154b4cc0 applemedia: always fill GstBuffers with GstMemory
Always fill buffers with our custom memory. The custom memory will avoid
mapping CV/CM buffers unless necessary.
2016-01-19 16:13:04 +11:00
Alessandro Decina
8734abb1ce applemedia: don't call CVPixelBufferLockBaseAddress when doing texture sharing
When doing texture sharing we don't need to call CVPixelBufferLockBaseAddress to
map the buffer in CPU. This cuts about 10% relative cpu time from a vtdec !
glimagesink pipeline.
2015-01-30 00:34:08 +11:00
Matthieu Bouron
e728ee8208 coremediabuffer: handle stride alignment
Handle stride alignment through the use of the video meta API. The
code is based on the corevideobuffer implementation.

If the video meta API is not supported and the underlying buffer
contains padding, the core media buffer is copied to a system memory
buffer.

https://bugzilla.gnome.org/show_bug.cgi?id=727885
2014-04-24 12:27:59 +02:00
Andoni Morales Alastruey
97bb1edf6c applemedia: don't use the dynamic API for public frameworks
Public frameworks don't need to build the API dynamically, we instead
use the framework directly.
The exception is for VideoToolbox which went public in the 10.8 SDK,
but it's still private in older version of the SDK and iOS. This allow
building the plugin against SDK's where it's not a public framework.
2013-05-20 13:31:02 +02:00
Ole André Vadla Ravnås
519cefdeee applemedia: update contact information 2013-02-16 02:51:52 +01:00
Ole André Vadla Ravnås
ad2d6be695 applemedia: fix gst_buffer_get_core_media_meta macro 2013-02-16 02:51:52 +01:00
Tim-Philipp Müller
9e1b75fda3 Fix FSF address
https://bugzilla.gnome.org/show_bug.cgi?id=687520
2012-11-04 00:09:59 +00:00
Alessandro Decina
13334dfa8f applemedia: update coremediabuffer after buffer meta API change 2012-04-05 09:08:24 +02:00
Alessandro Decina
7a4a3833c3 applemedia: port qtkitvideosrc 2012-02-28 08:14:00 +01:00
Ole André Vadla Ravnås
2e349576eb applemedia: support public version of CoreMedia
Also rename the relevant API so we mirror the public API more closely, and
switch to CoreFoundation CFTypeRef style typedefs. We still support the old
private CoreMedia in order to not break OS X support.

This means that vtenc and vtdec are now compatible with iOS 4.x, and in
theory also future versions of OS X, where this API may turn public like
it has on iOS.
2010-11-02 23:14:26 +01:00
Ole André Vadla Ravnås
0e4e351b83 applemedia: New plugin for Apple multimedia APIs
Provides the following elements:

qtkitvideosrc: OS X video source relying on the QTKit API. Comes with
hard-coded caps as the API does not provide any way of querying for
formats supported by the hardware. Hasn't been tested a lot, but seems
to work.

miovideosrc: OS X video source which uses the undocumented/private
CoreMediaIOServices API, which is also the one used by iChat.
Present on latest version of Leopard and all versions of Snow Leopard.
Has been tested extensively with built-in cameras and TANDBERG's
PrecisionHD USB camera.

vtenc, vtdec: Generic codec wrappers which make use of the undocumented/
private VideoToolbox API on OS X and iOS. List of codecs are currently
hard-coded to H.264 for vtenc, and H.264 + JPEG for vtdec. Can easily be
expanded by adding new entries to the lists, but haven't yet had time to
do that. Should probably also implement probing as available codecs depend
on the OS and its version, and there doesn't seem to be any way to
enumerate the available codecs.

vth264decbin, vth264encbin: Wrapper bins to make it easier to use
vtdec_h264/vtenc_h264 in live scenarios.

iphonecamerasrc: iPhone camera source relying on the undocumented/private
Celestial API. Tested on iOS 3.1 running on an iPhone 3GS. Stops working
after a few minutes, presumably because of a resource leak. Needs some
love.

Note that the iOS parts haven't yet been ported to iOS 4.x.
2010-10-28 15:08:08 +02:00