All code interacting with Objective-C objects should now use Automated
Reference Counting rather than manual memory management or Garbage
Collection. Because ARC prohibits C-structs from containing
references to Objective-C objects, all such fields are now typed
'gpointer'. Setting and gettings Objective-C fields on such a
struct now uses explicit __bridge_* calls to tell ARC about
object lifetimes.
https://bugzilla.gnome.org/show_bug.cgi?id=777847
The block that is dispatched async to the main thread assumed the
wrapping GstAvSampleVideoSink to be alive. However, at the time of
the block execution the GstObject instance that is deferenced to access
the CA layer might already be freed, which caused occasional crashes.
Instead, we now only pass the CoreAnimation layer that needs to be
released to the block. We use __block to make sure the block is not
increasing the refcount of the CA layer again on its own.
https://bugzilla.gnome.org/show_bug.cgi?id=753081
Using requestMediaDataWhenReadyOnQueue the layer will execute a block
when it would like more frames. Using this we can provide the current
frame and avoid needlessly filling the layer's buffer queue causing
older frames to be displayed when under resource pressure.