At least do the fix to sent the flush_stop when seeking failed to ensure we
keep no pads flushing. before it was send when the seeking worked which is just
plain wrong and was not the intention.
When no flush-stop has been sent by upstream, we have to send one ourselves to
continue playback. Do this as soon as the collect function is called instead of
after we possibly pushed segment events (that got then flushed out)
uridecodebin expects the passed connection-speed value in kbps, so we
need to divide the value stored in bps by 1000. Also, lower the upper
limit on the properties to the value that we can actually store in our
internal guint (which is plenty high enough)
Be even less restrictive in what we accept for .srt timestamps when
typefinding and parsing subrip subtitles and add a unit test for
the 'new' format. Fixes#585197.
When we are probing for streams, we want to set the queue size in such a way
that we can scan a maximum amount of data without consuming too much memory.
Therefore, remove the time limit on the queue and only stop scanning after 2MB
of data.
See #584104.
Recognise PGS subpicture streams and connect them to the SPU pad
in playsink. Unfortunately this fails badly with negotiation errors
if the SPU is not recent enough to support the stream. I'm not sure
how to add format negotiation in yet.
When using an audio sink without a "volume" property, volume control
would only work for the first song. For the next song, we'd try to
re-use the existing audio chain, but inadvertently set chain->volume
to NULL instead of to the existing volume element.
playbin2 inadvertently used autoaudiosink and autovideosink up to now,
since it would overwrite the sinks configured via the "audio-sink"
and "video-sink" properties with the stream-specific group sinks when
configuring the outputs. Those are usually NULL however, so that would
overwrite the configured sinks with NULL which makes playbin2 then
default to the auto sinks. Fix this by keeping a reference to each
configured sink in playbin2 and setting up the right sinks depending
on whether there is a stream-specific sink or not.
Fixes#584020.
Use two flags to remember volume/mute changes at times when we don't have the
audiochain yet (e.g. construction). Only set values when they were actualy
changed. This makes pulseaudio's stream restore functional.
Adder was relying that something else sends a flush stop. When using adder with
a livesource it was not getting a flush_stop and thus all pads downstream where
keept flushing. Mark a pending flush_stop and send it when we are working on
the new segment back in the streaming thread.
Add a queue2 after the raw output pads of certain sources such as those for uris
like cdda://
No tuning of the queue is done yet as the defaults seem to work fine for me.
Fixes#582528
The enum nick should be 'sine-table', not 'sine table'. Technically this is
an API/ABI change I guess, but anyone who was using this and didn't report
it deserves this.
Handle buffers with -1 timestamps better by keeping track of the en time of the
previous buffer and assuming the -1 timestamp buffer goes right after the
previous one.
when we have two buffers that are equally good, output the oldest buffer once to
minimize latency.
don't try to calculate latency when the input framerate is unknown.
Keep track of the autoplugged custom sinks and configure them in the playsink
element when we have collected all streams.
Also make sure that we only select one custom sink.
When unreffing the internal sink, we don't need to change the state to NULL.