Some servers add properties like charset, e.g.
application/sdp; charset=utf8
Ideally we should also parse the charset and do conversion of all messages,
but that's for a later time.
This reverts commit fa008f271a.
async-handling in GstBin causes the pipeline to spin at 100%
CPU as the top-level pipeline tries to change that state
to PLAYING constantly. This is a workaround for a core
problem, essentially, but an improvement in this case for now.
After dropping the splitmux lock, re-check the state,
don't just fall through and sleep unconditionally,
as we may have already missed the wakeup.
https://bugzilla.gnome.org/show_bug.cgi?id=769514
The current 'l' pointer will be NULL when the loop
is interrupted with a 'break' statement. Need to have
it advance to the next list item before interrupting.
And don't just reset everything. This makes sure that we can continue to
handle data in the following scenario:
moov: discont
moof: discont
mdat: continuous
Previously this would fail because the offset would be the accumulated offset
from moov and moof at the mdat position, while the buffer offset might be
something completely different.
Use signed clock times for running time everywhere
so that we handle negative running times without
going haywire, similar to what queue and multiqueue
do these days.
Always intersect with the filter caps in the getcaps function
to make sure we return a subset of what was requested.
Other payloaders also have this problem and need fixing
in future commits.
When parsing NAL unit type in codec_data, check the 6bits of
NAL_unit_type only and do not require the array_completeness bit to be
0, since the default and mandatory value of array_completeness is 1 for
hvc1.
https://bugzilla.gnome.org/show_bug.cgi?id=768653
We should add all pads, no matter if they are linked or active or not at this
point. Skipping some that are not will cause different behaviour than with
other muxers.
This can only happen if a) upstream somehow gets around the CAPS event failing
or b) there never being any CAPS event.
The following code assumes that all pads have a codec-id.
https://bugzilla.gnome.org/show_bug.cgi?id=768509
Handle sprop-vps, sprop-sps and sprop-pps in caps instead of
sprop-parameter-sets.
rtph265pay works with byte-stream and hvc1 formats but not hev1 yet. It
handles profile-id, tier-flag and level-id in caps query.
https://bugzilla.gnome.org/show_bug.cgi?id=753760
The FLV header cannot be trusted to indicate video or
audio presence, as the comments already mention. Don't
delay pushing tags waiting for streams that might never
appear.
Tags are now pushed immediately after they change:
- After parsing an onMetaData script object
- After negotiating caps on a pad
https://bugzilla.gnome.org/show_bug.cgi?id=768440
As seen in the parent switch for object_type_id, the 4 possible values are
0x40, 0x66, 0x67 and 0x68. Fixing the nested switch to match these values.
Looks like it was a typo making them decimal instead of hexadecimal.
CID 1363328
Without, raw AAC can't be handled and we have some information available in
the decoder that most likely allows us to decode the stream in one way or
another. This is the same code already used by matroskademux for the same
reasons, and ffmpeg/vlc play such files just fine too by guesswork.
This is to handle cases where upstream handles the fragmented streaming in TIME
segments and sends us data with gaps within fragments. This would happen when dealing
with trick-modes.
When upstream (push-based, TIME SEGMENT) wishes to send discontinuous samples,
it must obey the following rules:
* The buffer containing the [moof] must have a valid GST_BUFFER_OFFSET
* The buffers containing the first sample after a gap:
* MUST start at the beginning of a sample,
* MUST have the DISCONT flag set,
* MUST have a valid GST_BUFFER_OFFSET relative to the beginning of the fragment.
https://bugzilla.gnome.org/show_bug.cgi?id=767354
If we consider the RTSP state, what can happen is that it is PLAYING but the
element already asynchronously tried to PAUSE and it just did not happen yet.
We would then override this setting to PAUSED (while the element actually is
in PAUSED) and set the RTSP state to PLAYING again. This would then cause us
to produce packets while the sinks are all PAUSED, piling up thousands of
packets in the rtpjitterbuffer and other elements and finally failing.