GLImage does not use any kind of internal pool. There was some
remaining code and comment stating that it was managing the
pool, and it was in fact setting the active state when doing
to ready state.
* Only create the pool if requested and in propose_allocation
* Cache the pool to avoid reallocation on spurious reconfigure
* Don't try to deactivate the pool (we don't own it)
https://bugzilla.gnome.org/show_bug.cgi?id=745705
In case the original caps were missing some optional fields like
interlace-mode. We assume default values for those everywhere,
but they can still cause negotiation to fail if a downstream element
expects the field to be there and at a specific value.
If searchIdx() doesn't find the id it returns -1, which breaks
motioncelssvector.at (idx). Check for it and return if not found.
Changing a few other lines for style consistency.
This reverts commit d387cf67df.
The analysis was wrong: The first 20ms of latency are introduced by the source
already and put into the latency query, making it only necessary to cover the
additional 20ms of audiomixer inside audiomixer.
The max latency parameter is "the maximum time an element
synchronizing to the clock is allowed to wait for receiving all
data for the current running time" (docs/design/part-latency.txt).
https://bugzilla.gnome.org/show_bug.cgi?id=744338
This prevents it from going into passthrough after receiving 2
byte-stream caps (different ones) as it would keep the have_pps and
have_sps set to true and would just go into passthrough without
updating its caps.
This patch makes it reset its stream information to restart properly
when new caps are received.
https://bugzilla.gnome.org/show_bug.cgi?id=745409
To avoid useless renegotiation of the pipe we can check for
negotiated caps on src_filter and compare it with requested
filter. If the caps intersect, avoid restart.
Signed-off-by: Oleksij Rempel <bug-track@fisher-privat.net>
https://bugzilla.gnome.org/show_bug.cgi?id=672610
Using requestMediaDataWhenReadyOnQueue the layer will execute a block
when it would like more frames. Using this we can provide the current
frame and avoid needlessly filling the layer's buffer queue causing
older frames to be displayed when under resource pressure.
LibJPEG uses macroblock of 8x8 sample. In this element we use RGB and
Y444, two 24bit formats that are stored in 32bit pixels. This mean we
have 32x32 bytes macroblocks. For this reason, we need to allocate
our buffer slightly larger. We also need to pass the line pointer in
the right order, otherwise the image endup upside-down.
https://bugzilla.gnome.org/show_bug.cgi?id=745109
Let's assume a source that outputs outputs 20ms buffers, and audiomixer having
a 20ms output buffer duration. However timestamps don't align perfectly, the
source buffers are offsetted by 5ms.
For our ASCII art picture, each letter is 5ms, each pipe is the start of a
20ms buffer. So what happens is the following:
0 20 40 60
OOOOOOOOOOOOOOOO
| | | |
5 25 45 65
IIIIIIIIIIIIIIII
| | | |
This means that the second output buffer (20 to 40ms) only gets its last 5ms
at time 45ms (the timestamp of the next buffer is the time when the buffer
arrives). But if we only have a latency of 20ms, we would wait until 40ms
to generate the output buffer and miss the last 5ms of the input buffer.
The two branches of the if conditional are identical, which means in all cases
the same gst_asf_put_guid() will be executed. Do it directly.
CID #1226448
Using mkstemp without setting the permission mask is potentially harmful.
POSIX specification of mkstemp() does not say anything about file modes, so we
need to make sure its file mode creation mask is set appropriately before
calling it.
Otherwise the pipeline stalls when running
more than one glimagesink with gst-launch.
Also only register the custom nsapp loop
when setting up the nsapp from gstgl.
We also need to recalculate the offset, since otherwise the frame
mapping will be forward two lines in the U and V planes (I420) due
to gst_video_info_align() round up the Y plane to a even number of
lines.
https://bugzilla.gnome.org/show_bug.cgi?id=745054
Make sure we support offset and video alignment when downloading too.
This is currently not used (plane_start is always 0), but it makes
the code correct if we want to use that later.
Provide the right size to GL when uploading. Using maxsize is wrong
since we offset the data point with the memory offset and video
alignement offset.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
When the memory is partial copy, the texture size and videoinfo no
longer make sense. As we cannot guess what the application wants, we
safely copy into a sysmem memory.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.
https://bugzilla.gnome.org/show_bug.cgi?id=744246