Since we started depending on GLib 2.44, we can be sure this macro is
defined (it will be a no-op on compilers that don't support it). For
plugins we should just start using `G_DECLARE_FINAL_TYPE` which means
we no longer need the macro there, but for most types in core we don't
want to break ABI, which means it's better to just keep it like it is
(and use the `#ifdef` instead).
We need different export decorators for the different libs.
For now no actual change though, just rename before the release,
and add prelude headers to define the new decorator to GST_EXPORT.
Just remove one skip annotation that causes this:
** (g-ir-compiler:12458): ERROR **: Caught NULL node, parent=empty
with older g-i versions such as 1.32.1.
Adds a variant of the _push function that doesn't check the queue limits
before adding the new item. It is useful when pushing an element to the
queue shouldn't lock the thread.
One particular scenario is when the queue is used to serialize buffers
and events that are going to be pushed from another thread. The
dataqueue should have a limit on the amount of buffers to be stored to
avoid large memory consumption, but events can be considered to have
negligible impact on memory compared to buffers. So it is useful to be
used to push items into the queue that contain events, even though the
queue is already full, it shouldn't matter inserting an item that has
no significative size.
This scenario happens on adaptive elements (dashdemux / mssdemux) as
there is a single download thread fetching buffers and putting into the
dataqueues for the streams. This same download thread can als generate
events in some situations as caps changes, eos or a internal control
events. There can be a deadlock at preroll if the first buffer fetched
is large enough to fill the dataqueue and the download thread and the
next iteration of the download thread decides to push an event to this
same dataqueue before fetching buffers to other streams, if this push
locks, the pipeline will be stuck in preroll as no more buffers will be
downloaded.
There is a somewhat common practice in dash streams to have a single
very large buffer for audio and one for video, so this will always
happen as the download thread will have to push an EOS right after
fetching the first buffer for any stream.
API: gst_data_queue_push_force
https://bugzilla.gnome.org/show_bug.cgi?id=705694
This function works just like gst_data_queue_pop, but it doesn't
remove the object from the queue.
Useful when inspecting multiple GstDataQueues to decide from which
to pop the element from.
Add: gst_data_queue_peek
There's no code that uses it other than multiqueue, so make it private
to multiqueue for now. That way we can also do optimisations that
require API/ABI breaks. If anyone ever wants to use it, we can still
make it public again.
Original commit message from CVS:
* libs/gst/base/gstdataqueue.c: (gst_data_queue_cleanup),
(gst_data_queue_finalize), (gst_data_queue_locked_is_empty),
(gst_data_queue_set_flushing), (gst_data_queue_push),
(gst_data_queue_pop), (gst_data_queue_drop_head),
(gst_data_queue_limits_changed), (gst_data_queue_get_level):
* libs/gst/base/gstdataqueue.h:
Various cleanups.
Added methods to get the current levels and to inform the queue that the
'full' limits changed.
* plugins/elements/gstmultiqueue.c: (gst_multi_queue_init),
(gst_multi_queue_finalize), (gst_multi_queue_set_property),
(gst_single_queue_flush), (update_time_level), (apply_segment),
(apply_buffer), (gst_single_queue_push_one),
(gst_multi_queue_item_steal_object),
(gst_multi_queue_item_destroy), (gst_multi_queue_item_new),
(gst_multi_queue_loop), (gst_multi_queue_chain),
(gst_multi_queue_sink_activate_push), (gst_multi_queue_sink_event),
(gst_multi_queue_getcaps), (gst_multi_queue_src_activate_push),
(gst_multi_queue_src_query), (single_queue_overrun_cb),
(single_queue_underrun_cb), (single_queue_check_full),
(gst_single_queue_new):
Keep track of time in the queue by measuring the difference between
running_time on input and output. This gives more accurate results and
can compensate for segments correctly.
Make a queue by default only 5 buffers deep. We will now increase the
buffer size depending on the filledness of the other queues.
Factor out commong flush code.
Make sure we don't add additional refcounts to buffers when we can avoid
it.
Propagate GstFlowReturn differently.
Use GSlice for intermediate GstMultiQueueItems.
Keep track of EOS.
Resize queues on over and underruns based on filled level of other
queues.
When checking if the queue is filled, prefer to measure in time if we
can and fall back to bytes when no time is known.
* plugins/elements/gstqueue.c:
Fix return value.
Original commit message from CVS:
* libs/gst/base/gstdataqueue.c:
* libs/gst/base/gstdataqueue.h:
* plugins/elements/gstmultiqueue.c: (gst_single_queue_push_one),
(gst_multi_queue_item_new), (gst_multi_queue_chain),
(gst_multi_queue_sink_event):
* tests/check/elements/multiqueue.c: (multiqueue_suite):
Fix multiqueue leaking buffers and events when downstream or the
queue are flushing. Make refcounting assumptions explicit and
document them (shouldn't break existing code that uses it other than
maybe leak miniobjects, but that already happens anyway). Add unit
test for the most common flushing case. Fixes#423700.