Matthew Waters
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95c08c2ee2
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[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
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2014-03-15 18:37:01 +01:00 |
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Sebastian Dröge
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3900c6750c
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[774/906] win32: Fix some compiler errors/warnings
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2014-03-15 18:37:00 +01:00 |
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Sebastian Dröge
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2b6e54d416
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[752/906] glwindow: Add destroy notifies for the data of the callbacks
And actually call the close callback when the window is closed.
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2014-03-15 18:36:58 +01:00 |
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Sebastian Dröge
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4c7388be18
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[743/906] win32: Allow setting window handle before creating the context
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2014-03-15 18:36:58 +01:00 |
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Matthew Waters
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908cc1989b
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[726/906] window: don't call a NULL destroy function
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2014-03-15 18:36:57 +01:00 |
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Matthew Waters
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8b0b154d6e
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[676/906] windwo_win32: port to new API
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2014-03-15 18:36:54 +01:00 |
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Matthew Waters
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fa3c3b8434
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[642/906] add gstglconfig.h for apps to find out what our capabilites are
ie libgstgl can be compiled with any combination of opengl/gles2
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2014-03-15 18:36:52 +01:00 |
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Matthew Waters
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76dfdd656f
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[629/906] window: add GError for error handling of context creation
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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fd998dc0a5
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[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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411a87fb0b
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[619/906] fix typo for win32 debug variables
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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1679a0be7e
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[616/906] move window-specific code into seperate subfolders
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2014-03-15 18:36:50 +01:00 |
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