When we fill a bitstream buffer the buffer might be too small to hold
the entire frame. Only resize to the filled size, preventing the
following assertion to happen.
gst_buffer_resize_range: assertion 'bufmax >= bufoffs + offset + size' failed
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5100>
Shader compilation was failing on macOS:
gstglslstage.c:519:_compile_shader:<glslstage1> fragment shader compilation failed:
ERROR: 0:10: 'input_swizzle' : syntax error: Array size must appear after variable name
Co-authored-by: Matthew Waters <matthew@centricular.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5123>
According to libva API description, cu_qp_delta in VAConfigAttribValEncHEVCFeatures
is supposed to be used as a flag not the value of depth. And if flag enabled,
diff_cu_qp_delta_depth should be decided by log2_diff_max_min_luma_coding_block_size.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5068>
Rework the va_map_unlocked() after we keep mapping behavior (whether to
use derive) consistent with allocator_try stage. Also remove the flag
for iHD case because pitch/stride difference between vaCreateImage and
vaDeriveImage only possibly happen on iHD by now.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5046>
In gst_va_allocator_try, the first try is to use derive_image, if it
succeeds, we should use info from derived image to create bufferpool.
If derive fails, then try create_image and give created image info
to the pool.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5046>
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2771
This EOS branch exists so that if a seek with a stop is made, qtdemux
stops accepting bytes from the sink after the entire requested playback
range is demuxed, as otherwise we could keep download content that is
not being used.
This patch fixes two flaws that were present in that EOS check:
1) A comparison was made between track time and movie time without conversion.
This made the check trigger early in files with edit lists. This patch fixes
this by converting the track PTS to movie PTS (stream time) for the check.
2) To avoid sending a EOS prematurely when the segment stop is within a GOP and
B-frames are present, the check for EOS should only be done for keyframes. I
gather this was already the intention with the existing code, but because it
used `stream->on_keyframe` instead of the local variable `keyframe` the old
code was checking if the *previous* frame was a keyframe.
It's interesting to note that these two flaws in the old code mask each other
in most cases: the track PTS will have reached the movie end PTS, but EOS would
only be sent if the previous frame was a keyframe. A simple case where they
wouldn't mask each other, reproducing the bug, is a sequence of 3 frame GOPs
with structure I-B-P.
The following validateflow tests have been added to future-proof the
fix:
* validate.test.mp4.qtdemux_ibpibp_non_frag_pull.default
* validate.test.mp4.qtdemux_ibpibp_non_frag_push.default
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5021>
We were checking if the tag list is writable, but it may actually be
shared through the same event (tee upstream or multiple consumers).
Fix a bug where multiple branches have a videoflip element checking the
taglist. The first one was changing the orientation back to rotate-0
which was resetting the other instances.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5097>
vtenc has an async output queue, which we only iterate over after another frame is enqueued.
At the very least it means we're always a frame behind the fastest possible output.
In edge cases it's also bug-prone - for example if we only have 1 frame, the downstream caps negotiation
will never happen.
This commit adds a separate task running on the source pad, which only iterates over the output queue
and pushes frames out as soon as they're put there. The queue length is limited to ensure we don't encode
too far ahead compared to what downstream can consume. Any failures that occur when pushing data downstream
will be signalled in self->downstream_ret so that other parts of code can act accordingly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4967>