Allows determining from downstream what the expected bitrate of a stream
may be which is useful in queue2 for setting time based limits when
upstream does not provide timing information.
Implement bitrate query handling in queue2
https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/60
If upstream is pushing buffers larger than our limits, only 1 buffer
is ever in the queue at a time. Once that single buffer has left the
queue, a 0% buffering message would be posted followed immediately by a
100% buffering message when the next buffer was inserted into the queue
a very short time later. As per the recommendations, This would result
in the application pausing for a short while causing the appearance of
a short stutter.
The first step of a solution involves not posting a buffering message if
there is still data waiting on the sink pad for insertion into the queue.
This successfully drops the 0% messages from being posted however a
message is still posted on each transition to 100% when the new buffer
arrives resulting in a string of 100% buffering messages. We silence
these by storing the last posted buffering percentage and only posting a
new message when it is different from or last posted message.
The post tracer hooks have a GstQuery argument which was truncated from
the trace. As the post hook is the one that contains the useful data,
this bug was hiding the important information from that trace.
Since we use full signed running times, we no longer need to clamp
the buffer time.
This avoids having the position of single queues not advancing for
buffers that are out of segment and never waking up non-linked
streams (resulting in an apparent "deadlock").
If we ever get a GST_FLOW_EOS from downstream, we might retry
pushing new data. But if pushing that data doesn't return a
GstFlowReturn (such as pushing events), we would end up returning
the previous GstFlowReturn (i.e. EOS).
Not properly resetting it would cause cases where queue2 would
stop pushing on the first GstEvent stored (even if there is more
data contained within).
Otherwise we write out the SYNC_AFTER buffer immediately, and the
previously queued up buffers afterwards which then breaks the order of
data.
Also add various debug output.
fflush() has no effect because we use writev() directly, so fsync()
should be used instead which is actually flushing the kernel-side
buffers.
As a next step, a non-line-buffered buffering mode is to be added.
https://bugzilla.gnome.org/show_bug.cgi?id=794173
Otherwise downstream will consider the pipeline not live if the active
pad is live, even though some inactive pads might be live and might
require a non-zero latency configuration.
https://bugzilla.gnome.org/show_bug.cgi?id=796901
And make use of it in the typefind element. It's useful to distinguish
between the different errors why typefinding can fail, and especially to
not consider GST_FLOW_FLUSHING as an actual error.
https://bugzilla.gnome.org/show_bug.cgi?id=796894
And make use of that in the typefind element to also be able to make use
of the extension in push mode. It previously only did that in pull mode
and this potentially speeds up typefinding and might also prevent false
positives.
https://bugzilla.gnome.org/show_bug.cgi?id=796865
When using queue2 as a queue it was using GQueue with
individually allocated queue items, so two allocs for
each item. With GstQueueArray we can avoid those.
https://bugzilla.gnome.org/show_bug.cgi?id=796483
Meson supports building both static and shared libraries in a single
library() call. It has the advantage of reusing the same .o objects and
thus avoid double compilation.
https://bugzilla.gnome.org/show_bug.cgi?id=794627
Catch users wrongly setting foreign pads or wrong pads as
the selector's active pad, which leads to all kinds of
other issues. It's a programming error so handle it just
like we would if we had direct API.
https://bugzilla.gnome.org/show_bug.cgi?id=795309
The queue gets filled by the tail, so a query will always be the tail
object, not the head object. Also add a _peek_tail_struct() method to the
GstQueueArray to enable looking at the tail.
With unit test to prevent future regression.
https://bugzilla.gnome.org/show_bug.cgi?id=762875
Start task on new source pads added at runtime after they
have been added to the element, not during activation.
This ensures the pads can post their CREATE stream-status
messages and the application can set thread priorities.
https://bugzilla.gnome.org/show_bug.cgi?id=756867
`./configure --disable-gst-tracer-hooks` didn't do anything, hooks were
always enabled regardless of the option. It works correctly in the
Meson build though.
When EOS reaches concat, it will switch to the next candidate as its
activate pad.
The problem arises when there is only one sinkpad, the "active" pad
becomes NULL. This results in concat becoming unusable after it receives
a *single* EOS on its single sinkpad.
If we detect there is a single sinkpad and there is no current active pad:
* If we are waiting (from selected sink event/buffer), become the current
active pad.
* If there is a seek request, send it upstream. We don't switch the
active_sinkpad property at that point in time, since the seek could
fail. If the seek succeeds, the following SEGMENT (or STREAM_START)
will cause the pad_wait() to elect that pad as the new active one.
* Flush events get forwarded
https://bugzilla.gnome.org/show_bug.cgi?id=790167
Include the timestamp of the recorded log as in the 'stats' tracer.
This can be useful, for example, to plot a graph showing the latency
over time.
https://bugzilla.gnome.org/show_bug.cgi?id=781315
The goal of this tracer is to measure the processing latency between a
src and a sink. In push mode, the time was read after the chain function
have returned. As the amount of time we wait to get synched is reverse
to the amount of latency the source introduced, the result was quite
surprising.
This patch moves the latency calculation in the pre-push hook. When
there is no processing in a a pipeline (e.g. fakesrc ! fakesink), the
latency will now be 0 as it's supposed to. For pull mode, the code was
already correct. When GstBaseSink operate in pull mode, the processing
time is done durring the pull, so pull-post is the right hook. The
synchronization will happen after the pull has ended. Note that
GstBaseSink rarely operate in pull mode.
https://bugzilla.gnome.org/show_bug.cgi?id=788431
If the aggregated size is 0 and we create a pool, the pool would provide
buffers with no memory assigned. Handle that case and skip the pool.
This was the behaviour before cf803ea9f4.
Add a test for this scenario.
https://bugzilla.gnome.org/show_bug.cgi?id=730758
When enabled, this property will make the allocation query fail. This is
the same as one could have done using a tee before the tee started
implementing the allocation query.
https://bugzilla.gnome.org/show_bug.cgi?id=730758