Remove the group GCond that we used for waiting for groups to finish because we
use pad blocking on the selectors and counters instead for waiting for the
groups to complete.
remove the obsolete about_to_finish variable set while emiting the
about-to-finish signal and fix some old comments.
We don't need to take the playbin lock when querying the uridecodebin.
When we make a group connected to a demuxer, keep an extra dynamic refcount for
the group which is only decremented when no_more_pads or a multiqueue overrun is
detected. This way we avoid a race between exposing the group while more dynamic
refs are added from new pads.
Fixes#575588.
Sync the state of the newly added chains to the state of the parent sink element
to avoid lost async-start messages. Fixes cdda:// async-done message storm.
When streams are not selected in the selector, return NOT_LINKED so that
upstream elements can skip decoding. Only do this for audio and video pads
because for text streams the overhead is smaller and they could come from
external files.
Set the custom sink async=FALSE to not make it participate in preroll because we
are dealing with sparse streams.
Try to set sync=TRUE on the custom text sink.
Release the shutdown lock when we wait for other groups to complete or else we
have a deadlock when the other group completes and tries to grab the shutdown
lock.
Fixes#575550.
Add property to playbin2 to configure a custom sink that receives the raw
subtitle buffers instead of using a textoverlay.
Improve the property finding code to make it more usable.
Use property find code to find async properties in custom sinks that are bins.
Improve text overlay code to gracefully handle missing elements.
Disconnect the notify::caps signal in our callback (it'll be re-added
if we're not, in fact, finished getting complete caps). Ensures that
caps changes mid-stream (e.g. from an mp3 that changes from
stereo->mono mid-file) don't cause us to try to add a new pad.
Make it possible to request a flushing pad from the playsink. We can eventually
use these flushing pads to quickly terminate the dataflow when we are shutting
down.
Release the group lock while we perform the state changes on the uridecodebins
because that might trigger callbacks that we need to handle with the group lock
taken. Avoids a possible deadly embrace in some id3/flac files.
Fixes#567396.
Rather than only checking for volume property on the audio sink
directly, recursively look for it on sinks within it (if it's a bin).
Allows use of sink-as-volume-control where the application has supplied
an audio-sink bin that includes a real audio sink internally.
Don't keep extra references to volume and mute elements; we don't need
to do so.
Ensure we unref pads that we have references to, and release request
pads.
We can use gst_element_link_pads() instead of the more generic
gst_element_link() function because we know the pads. This saves some cycles
because the more generic function needs to search for possible compatible caps
etc.
Original commit message from CVS:
* gst/playback/gstplaybin2.c: (gst_play_bin_class_init),
(gst_play_bin_set_uri), (gst_play_bin_set_suburi),
(no_more_pads_cb), (drained_cb), (group_set_locked_state_unlocked),
(activate_group), (deactivate_group), (groups_set_locked_state),
(gst_play_bin_change_state):
Fix some comments and docs.
Post an error message when we fail to link the selector to the sink.
Remove pushing of EOS, this seems unneeded.
Lock the state of deactivated groups so that they don't accidentally
reactivate when the playbin2 state changes.
Reuse uridecodebins.
Unlock and relock state of groups when playbin goes to NULL.
Fixes#566654.
Fixes#566341.
* gst/playback/gsturidecodebin.c: (pad_removed_cb), (type_found):
Only do something in the pad removed callback when we are dealing with
our sourcepads because the sinkpads don't have a ghostpad.
Original commit message from CVS:
* gst/playback/gstplaybin2.c: (notify_source_cb), (activate_group):
Disconnect signal handlers before destroying a previous decodebin so
that we don't end up causing deadlocks. Fixes#566586.
Original commit message from CVS:
* gst/playback/gstplaybin2.c: (no_more_pads_cb):
Add some debug info.
* gst/playback/gstplaysink.c: (gen_video_chain), (gen_audio_chain),
(gst_play_sink_reconfigure), (gst_play_sink_request_pad),
(gst_play_sink_release_pad):
Add some more debug info.
Reconfigure the audio chain when we switch between raw and encoded audio
in gapless playback.
Original commit message from CVS:
* gst/playback/gsturidecodebin.c: (gst_uri_decode_bin_finalize):
Free the factory array when finalizing.
* sys/v4l/gstv4lsrc.c: (gst_v4lsrc_base_init):
Use a GstStaticPadTemplate since the src pad caps are fixed.
Original commit message from CVS:
* gst/playback/gstplaysink.c: (gen_audio_chain),
(gst_play_sink_reconfigure):
Add some more debug info.
Fix linking of just an encoded sink.
Handle failure to create a sink chain more gracefully than crashing.
Original commit message from CVS:
* gst/playback/gstplaybin2.c: (pad_added_cb):
Error out with a missing-plugin error when the input-selector was not
found.
* gst/playback/gstplaysink.c: (gst_play_sink_reconfigure):
Indentation.
Original commit message from CVS:
* gst/playback/gstplaysink.c: (gst_play_sink_class_init),
(gst_play_sink_dispose), (gst_play_sink_finalize), (try_element),
(gen_video_chain), (gen_audio_chain), (gst_play_sink_reconfigure),
(gst_play_sink_send_event), (gst_play_sink_change_state):
Use G_DEFINE_TYPE.
Try to set the selected sink to READY before using it. This will allow
for detection of incompatible formats sooner.
Don't cause a fatal error when conversion elements are missing but post
a missing-element message and a warning instead because things might
still link and run fine.
Simplyfy the construction of audio and video sink chains.
Original commit message from CVS:
* gst/playback/gstdecodebin.c:
* gst/playback/gstdecodebin2.c:
Add basic docs to decodebin and link to decodebin from decodebin2.