Otherwise decklink seems to hold onto the latest frame and may cause a
flash in the output if the played sequence has a framerate less than the
video output.
Scenario is play for N seconds, pause, flushing seek to some other position,
play again. Each of the play sequences would normally start at 0 with
the decklink time. As a result, the latest frame from the previous sequence
is kept alive waiting for it's timestamp to pass before either dropping
(if a subsequent frame in the new sequence overrides it) or displayed
causing the out of place frame to be displayed.
This is also supported by the debug logs from the decklink video sink
element where a ScheduledFrameCompleted() callback would not occur for
the frame until the above had happened.
It was timing related as to whether the frame was displayed based
on the decklink refresh cycle (which seems to be 16ms here),
when the frame was scheduled by the sink and the difference between
the 'time since vblank' of the two play requests (and thus start times
of scheduled playback).
Use async_depth for latency calcuation instead of
the length of Tasks array which could be NULL since we
don't do the msdk decoder init in set_format().
According to MediaSDK specification,
Width must be a multiple of 16 and Height must be a multiple
of 16 for progressive frame sequence and a multiple of 32 otherwise.
This patch sets a 16 bit alignment for width and 32 bit alignment
for height as default.
https://bugzilla.gnome.org/show_bug.cgi?id=796566
In cases where we do hard resest, the current code destroys the frame
which has new resolution bit early and this causes buffer_unmap
warnings. Keep an extra ref to the frame internally to avoid this.
The gst-msdk decoders only support packetized formats for
all codecs except VC1. For VC1, it supports codec_data for advanced
profiles and this codec_data wan't submitting to MSDK's DecodeHeader APIs.
Make sure the subclass deocders correctly configured so that
the codec_data buffers are in place in the internal adapter for
MediaSDK's DecoderHeader usage.
Currently we use the gst_video_decoder_get_oldest_frame()
to get the old pending frame to output. But this is not correct
if pts re-ordering required. This patch uses a custom made
get_old_frame() which accounts the PTS too similar to the
v4l2decoder.
https://bugzilla.gnome.org/show_bug.cgi?id=796699
The patch adds a serios of changes to support dynamic resolution
change and efficient utilization of resources.
Major changes:
-- Use MSDK's apis to retrieve the headers instead of only relying
on upsteram notification. For eg: avc decoder requires SEI header
information for dpb count calculation which we don't get from caps.
-- For all codecs other than VP9, we force the reset of decoder
if resoultion changes to fit with gstreamer flow. VP9 enfource
the hard reset only if the new resolution is bigger.
-- delay the src caps setting till msdk api's invokation in
handle_frame to avoid caching multiple configuration values
-- ensure pool negotiation is based on decoder's allocation_caps.
--dynamic resoluttion change use an explicit allocation_query
to reclaim the buffers before closing the decoder (thanks to v4l2dec)
--In case if we don't get upstream notification of res change (for eg,
this can can happen for vp9 frames with ivfheader where ivfparse
is not able to notify the dynamic changes), we handle the the case
based on MFX_ERR_INCOMPATIBLE_VIDEO_PARAM which is the return value
of MFXVideoDECODE_DecodeFrameAsync
-- calculate the minimum surfaces to be preallocated based on
msdk suggestion, downstream requirement, async depth and scratch surface
count for smooth display.
https://bugzilla.gnome.org/show_bug.cgi?id=796566
Fixes random crashes when an allocated webrtcbin isn't
given fresh 0-filled memory in its allocation. It works
mostly because GMutex and GCond are automatically initialised
in that case.
Move freeing of the pad blocks back to before we call the
GstBin state change function, as there's something racy
going on on the build server otherwise, where the pads don't
unblock during downward state changes.
This is a bit of a stab in the dark, since I can't recreate
the build server failure locally.
Adds AV01 FOURCC to the list of allowed media files, in order to allow
parsing the IVF Container holding AV1 content.
At a later point dynamic resolution change can be supported - therefore
the sequence header OBU and frame header OBU of AV1 file must be parsed,
which can be done in future with the help of gst-lib gstav1parse.
https://bugzilla.gnome.org/show_bug.cgi?id=796677
Release references in pad blocks and release the memory in the
dispose function too, in case the state change doesn't get
run (because calling the parent state change fails).
When changing state downward, we can't set pads
to inactive if they are blocked, it will deadlock
trying to acquire the streaming lock.
Just calling the parent state change function
will do the correct things to unblock probes and
set the pad inactive, so let it do that and
remove the probes after the parent state change
function has run
https://bugzilla.gnome.org/show_bug.cgi?id=796682
When max is GST_CLOCK_TIME_NONE in the query, it should not
be set in the query handler, this otherwise could lead to
impossible situations, where the minimum latency ended up
greater than the maximum.
https://bugzilla.gnome.org/show_bug.cgi?id=796603
The flush function immediately returned when pitch->next_buffer_offset
was 0.
This is clearly wrong, as next_buffer_offset can be 0 when a single
input buffer has been received, and no output buffer has been produced
before receiving EOS.
Simply remove that condition.
https://bugzilla.gnome.org/show_bug.cgi?id=796603
The transform from mediacodec applies to the texture coords, but
GStreamer affine meta applies to the video geometry, which is the
opposite - so invert it to get display correct for decoders
that require transforming
According to msdk spec, there are two ways to enable filters:
1: Filters can be enabled by adding a filter ID
to mfxExtVPPDoUse. In this case, default filter parameters are used
2: Add filter configuration structures directly to mfxVideoParam.
Using 1 with 2 is optional but legal. Unfortunately it won't work
with some specific use cases like Detail/EdgeEnhancement.
Let's stick with option2 which works fine for all VPP operations.
https://bugzilla.gnome.org/show_bug.cgi?id=796468