By this new property, user can select physical port to connect,
and element will pick requested port instead of random ones.
User should provide full port name including "client_name:" prefix.
An example is
jackaudiosrc port-names="system:capture_1,system:capture_3" ! ...
jackaudiosink port-names="system:playback_2"
In addition to "port-names" property, a new connect type "explicit"
is added so that element can post error message if requested
"port-names" contains invalid port(s).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/-/merge_requests/1037>
Original commit message from CVS:
Includes patch by: Paul Davis <paul at linuxaudiosystems dot com>
* ext/jack/Makefile.am:
* ext/jack/gstjackaudioclient.c: (gst_jack_audio_client_init),
(jack_process_cb), (jack_sample_rate_cb), (jack_buffer_size_cb),
(jack_shutdown_cb), (connection_find),
(gst_jack_audio_make_connection), (gst_jack_audio_get_connection),
(gst_jack_audio_unref_connection),
(gst_jack_audio_connection_add_client),
(gst_jack_audio_connection_remove_client),
(gst_jack_audio_client_new), (gst_jack_audio_client_free),
(gst_jack_audio_client_get_client),
(gst_jack_audio_client_set_active):
* ext/jack/gstjackaudioclient.h:
Make an object to manage client connections to the jack server which we
will use in the future to run selected jack elements with the same jack
connection.
Make some stuff a bit more threadsafe.
Activate the jack client ASAP.
* ext/jack/gstjackaudiosink.c:
(gst_jack_audio_sink_allocate_channels),
(gst_jack_audio_sink_free_channels), (jack_process_cb),
(gst_jack_ring_buffer_open_device),
(gst_jack_ring_buffer_close_device),
(gst_jack_ring_buffer_acquire), (gst_jack_ring_buffer_release),
(gst_jack_audio_sink_class_init), (gst_jack_audio_sink_init),
(gst_jack_audio_sink_getcaps):
* ext/jack/gstjackaudiosink.h:
Use new client object to manage connections.
Don't remove and recreate all ports, try to reuse them.