Original commit message from CVS:
* make the user registry location major-minor versioned so it doesn't
clash with older incompatible registries
* make gst-register output the location of the registry it's writing
Original commit message from CVS:
- Added infrastructure to run a filter against plugins, registries and
registrypools. This makes it possible to create custom code to filter
out the plugins/features you're interested in.
Original commit message from CVS:
- Add more --disable options
- fix makefiles to only compile non-disabled features
- some compile fixes.
- removed extratypes, added gsturitype
- make get/set clock on a bin overridable
- some portability fixes for GUINT64
- separate pools from gstregistry.[ch] into gstregistrypool.[ch]
- make gstobject size fixed, even if we disabled load/save
- don't use 'new' as a variable as it is not a valib C++ variable
Original commit message from CVS:
- Cleanups
- Added padding to structs
- fixed typechecking/casts
- reduced casts
- implemented remove_element in gstbin
- implemented set index on bin
Original commit message from CVS:
Totally rewritten registry handling.
- move the registry save/load code into a gstregistry subclass, this
will make it possible to use other registries (flat file, web based,
RDBMS type, etc..)
- a simple GMarkup xml registry is implemented
- use standard statically linked plugins for core elements.
- GstPlugin has a very well defined set of functions now
A little bytestream hack..
Added more info to -inspect.
Some more debugging info for clocking.
Small cleanups
I use ./gst-register --gst-plugin-path=/opt/src/sourceforge/gst-plugins/gst-libs:/opt/src/sourceforge/gst-plugins/
to register core and gst-plugins now.
Original commit message from CVS:
registry handling changes
read up on it in docs/random/thomasvs/registry if interested
net effect should be transparent; ie. it will keep on working, but will
be more flexible than before. Testing with garnome seems to work now.
Should probably be rewritten completely, together with plugin loading, but
only after we spec it out ;) It's a bit messy.