Original commit message from CVS:
CPU detection of MMXEXT and probably 3DNOW (not on Athlon yet)
Renamed the mmxe motion compentation files.
disabled SSE optimisation in ac3dec because it apparently faults..
enable MMXEXT motion compensation on non SSE CPUs (AMD)
Original commit message from CVS:
Header cleanup: try to include as little as possible; this will probably
speed up compilation a bit.
changed the .c files to use #include "..."
Fix for the 'plugins are loaded twice' bug.
Fix 22186: GstObject flags are now used everywhere. Added *_FLAG_LAST so
elements do not use the same flags. Added some padding in the flag enum
for future expansion.
Original commit message from CVS:
More Docs updates.
Added plugin documentation. I fear we need a gstdoc implementation
that loads plugins and does introspection on them. I think we should
automatically create the docs for the pads and mime types the plugins
provide. Does anyone have enough perl knowledge to add these features? I
allready changed the C code to output the pad definitions but my perl
knowledge is too limited, for now, to implement the rest of the needed
functionality...
Original commit message from CVS:
Added CPU detection.
Added SSE optimisation to mpeg_play
Modified the mpeg2 decoder and gstidct to use cpu detection.
Cleanups in the mpeg1 and mpeg2 decoders.