Original commit message from CVS:
* gst/synaesthesia/gstsynaesthesia.c:
(gst_synaesthesia_class_init), (gst_synaesthesia_init),
(gst_synaesthesia_finalize), (gst_synaesthesia_chain):
* gst/synaesthesia/synaescope.c: (synaescope_coreGo),
(synaescope32), (synaescope_set_data), (synaesthesia_update),
(synaesthesia_init), (synaesthesia_new), (synaesthesia_close):
* gst/synaesthesia/synaescope.h:
Move all the mutable engine state into a structure so that
multiple element instances can run without interfering.
Original commit message from CVS:
* gst/synaesthesia/Makefile.am:
* gst/synaesthesia/gstsynaesthesia.c:
(gst_synaesthesia_class_init), (gst_synaesthesia_init),
(gst_synaesthesia_sink_setcaps), (gst_synaesthesia_src_getcaps),
(gst_synaesthesia_chain), (plugin_init):
* gst/synaesthesia/synaescope.c:
* gst/synaesthesia/synaescope.h:
Added docs (not yet added to gst-plugins-ugl/docs/plugins as plugin is not
built by default). Fixed Makefile.am. Fixed license headers (its GPL as it
is derived from GPL code). Fixed GST_SYNAESTHESIA_CLASS macro. Added
GST_DEBUG_FUNCPTR. Reflowed _setcaps. Updated pad setup in _init. Fix
possible leak in _chain. (#356882)
Original commit message from CVS:
Initial rough version of new synaesthesia plugin.
Works like goom: reads audio in, and outputs raw video.
It currently works for a short time, and then freezes: I've no idea why.
But at least it works a little. ;-)