Timestamp offsets needs to be checked to detect unrealistic values
caused for example by NTP clocks not in sync. The new parameter
max-ts-offset lets the user decide an upper offset limit. There
are two different cases for checking the offset based on if
ntp-sync is used or not:
1) ntp-sync enabled
Only negative offsest are allowed since a positive offset would
mean that the sender and receiver clocks are not in sync.
Default vaule of max-ts-offset = 0 (disabled)
2) ntp-sync disabled
Both positive and negative offsets are allowed.
Default vaule of max-ts-offset = 3000000000
The reason for different default values is to be backwards
compatible.
https://bugzilla.gnome.org/show_bug.cgi?id=785733
Instant large changes to ts_offset may cause timestamps to move
backwards and also cause visible effects in media playback. The new
option max-ts-offset-adjustment lets the application control the rate to
apply changes to ts_offset.
https://bugzilla.gnome.org/show_bug.cgi?id=784002
We currently send data to the RTSP connection from multiple threads:
whenever a command is to be handled and whenever RTCP is generated. This
can cause data corruption or worse if both happen at the same time.
As such, protect gst_rtsp_connection_send() and gst_rtsp_connection_receive()
calls with a mutex. While this means that we hold a mutex during the IO
operation, this is not actually a problem as the IO operation can be
interrupted (gst_rtsp_connection_flush()) at any time and is blocking by
itself anyway.
If no clock was provided directly by rtspsrc. This behaviour was removed
by f8013487c9 and results in rtspsrc not
providing the system clock via the rtpjitterbuffer.
As a result, if another element like an audio sink, provides a clock,
the pipeline would select that (when going to PAUSED/PLAYING again later).
Audio clocks usually don't progress in PAUSED, and thus our live source
won't be able to use the clock to produce data, making the sink never
preroll and everything is stuck.
Redirect on PLAY wasn't doing the necessary session cleanup. Fixed by
removing code from gst_rtspsrc_send that changed the state varable upon
encountering a redirect. Better to let the redirect handlers in
gst_rtspsrc_retrieve_sdp and gst_rtspsrc_play do their own
state-dependent cleanup.
https://bugzilla.gnome.org/show_bug.cgi?id=775543
Improve RFC2326 - chapter C.3 compatibility:
In case just a single stream is specified in SDP and the control attribute
is missing do not drop the stream but rather assume "a=control:*"
https://bugzilla.gnome.org/show_bug.cgi?id=770568
This solves a hanging mainloop in following scenario:
* connect to source
* network/server drops
* pipeline set to NULL (and connection to flushing as part)
* pipeline set to PAUSED/PLAYING (connection to non-flushing, but not recorded)
* [connecting still not possible]
* pipeline set to NULL => mainloop hangs (since no actual flushing is done)
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
Some servers add properties like charset, e.g.
application/sdp; charset=utf8
Ideally we should also parse the charset and do conversion of all messages,
but that's for a later time.
If we consider the RTSP state, what can happen is that it is PLAYING but the
element already asynchronously tried to PAUSE and it just did not happen yet.
We would then override this setting to PAUSED (while the element actually is
in PAUSED) and set the RTSP state to PLAYING again. This would then cause us
to produce packets while the sinks are all PAUSED, piling up thousands of
packets in the rtpjitterbuffer and other elements and finally failing.
The Session Data Protocol doesn't allow specifying a cipher for the
SRTCP, so it will use the SRTP one. In the "srtpenc" element the cipher
"aes-128-icm" is the default for SRTP and SRTCP, but if we want to have
an SRTCP with the "aes-256-icm" cipher then we also need to set the SRTP
cipher to "aes-256-icm", otherwise "aes-128-icm" will be used instead.
https://bugzilla.gnome.org/show_bug.cgi?id=767799
We only changed them for UDP so far, which caused the wrong seqnum-base and
other information to be passed to rtpjitterbuffer/etc when seeking. This
usually wasn't that much of a problem as the code there is robust enough, but
every now and then it causes us to drop up to 32756 packets before we
continue doing anything meaningful.
https://bugzilla.gnome.org/show_bug.cgi?id=765689
The server can send multiple crypto sessions, one for each SSRC with its
own rollover counter. We parse this information and pass it to the SRTP
decoder via the "request-key" signal.
https://bugzilla.gnome.org/show_bug.cgi?id=730540
Leverage response from gst_rtsp_connection_connect_with_response to
determine if the connection should be retried using authentication. If
so, add the appropriate authentication headers based upon the response
and retry the connection.
https://bugzilla.gnome.org/show_bug.cgi?id=749596
The string could exist but with a wrong format, in that case we still want
to reset the values of client_port_range.min and max like we do if there is
no string.
CID 1139593
In parse_keymgmt(), don't mutate the input string that's been passed
as const, especially since we might need the original value again if
the same key info applies to multiple streams (RTX, for example).
When a resource is 404, and we have auth info - retry with the auth
info the same as if we had receive unauthorised, in case the resource
isn't even visible until credentials are supplied.
Fix a memory leak handling Mikey data.
When generating a random keystring, don't overrun the 30 byte
buffer by generating 32 bytes into it.
Sometimes it is useful to know this information on the
server side. Other popular implementations (vlc, ffmpeg, ...)
also send this header on every message.
This includes a new "user-agent" property that the user
can set to use a custom User-Agent string. The default
is "GStreamer/<version>"
https://bugzilla.gnome.org/show_bug.cgi?id=750101
In media to caps function, reserved_keys array is being used for variable i,
leading to GLib-CRITICAL **: g_ascii_strcasecmp: assertion 's1 != NULL' failed
changed it to variable j
https://bugzilla.gnome.org/show_bug.cgi?id=753009