The PES header length is calculated before setting the dynamic flags, returning
a wrong value. Small frames that should be sent in a single TS packet are
spawned to a new packet because of that error. For audio streams where a single
frame can cope in one TS packet it introduces a huge overhead.
For a 100B packet, we prepare a TS packet with a payload of(100+9)B. Then, we
write the TS header using this value in tsmux_write_ts_header, and call
tsmux_stream_get_data(). The dynamic flags where not set yet and now
tsmux_stream_pes_header_length() returns 14B instead of 9B. The payload of the
TS packet is 114B, 5B more than what was calculated. 109B are sent in a first
packet and the remaining 5B are sent in another one.
Fixes bug #628548.