The perspective plugin applies a 2D perspective (also called projective)
transform to the frame buffer.
A perspective transform can be used for instance to perform keystone
correction when playing the content with a video projector.
https://bugzilla.gnome.org/show_bug.cgi?id=710810
Adds a new rotate element to geometrictransform. It still
needs some work. But this is a good starting point.
Based on patch from Bert Douglas <bertd tplogic com>
Ports gleffects "fisheye" filter to geometrictransform.
Fake fisheye lens filter. Somewhat empiric implementation because I
didn't find any good algorithm that does it with nice results.
https://bugzilla.gnome.org/show_bug.cgi?id=625722
Ports gleffects "mirror" filter to geometrictransform.
Simple yet effective mirror effect, splits the image into halves and
reflect the first into the second.
https://bugzilla.gnome.org/show_bug.cgi?id=625722
Ports gleffects "square" filter to geometrictransform.
Maps a region around the center into a zoomed square and smoothly get
back to normal zoom. With faces it makes a funny "cube-face" effect.
https://bugzilla.gnome.org/show_bug.cgi?id=625722
Ports gleffects "stretch" filter to geometrictransform.
Shrinks the image around the center and gradually return to normal zoom
creating funny caricatures.
https://bugzilla.gnome.org/show_bug.cgi?id=625722
Adds a new plugin that has elements that perform geometric
transformations to images. By geometric transformations I mean
that the operations are functions that given the output pixel
position, get the pixel position in the input image. This pixel
is then copied from input to output.
The gstgeometrictransform baseclass makes it easy to write
such elements. It boils down to write the mapping function
and exposing properties
Already added the first of the elements, 'pinch'. It's a common
effect in image editors, like gimp (distort -> pinch)