Matthew Waters
25dd3b32e5
vulkan: make a gstvulkan library out of the existing API
2019-06-04 09:03:44 +00:00
Matthew Waters
0f800095e1
vulkan: add a trash object
...
This allows pushing the destruction of vulkan resources after the signalling
of an vulkan event. The event facilitates knowing when a specific point in the
vulkan queue has been reached. Only after the event has been signaled can
vulkan resources be freed and/or reused.
2016-11-03 16:58:35 +11:00
Matthew Waters
af8c4589ba
vulkan: add a simple refcountable fence wrapper
2016-11-03 16:58:35 +11:00
Matthew Waters
0dd1154b73
vulkan: add a vulkanbuffer bufferpool
2016-02-17 01:13:43 +11:00
Matthew Waters
bd41cc4557
vulkan: add a buffer memory allocator
...
Wraps the VkBuffer in a GstMemory subclass.
2016-02-17 01:13:43 +11:00
Matthew Waters
6fe59754df
vulkan: update to SDK 0.10.2
2016-02-17 01:13:43 +11:00
Matthew Waters
996200ffc0
vulkan: implement GstContext helpers
...
Based off libgstgl's implementation
2016-02-17 01:13:43 +11:00
Matthew Waters
5de6dd9f40
new vulkan based video sink
...
Currently xcb is the only winsys that is implemented and there's no redraws et
al
2016-02-17 01:13:43 +11:00