Use the same translated message string for missing core elements as
playbin uses, which is a bit nicer and also indicates that there is
something wrong with the user's GStreamer installation (which arguably
is the case if elements like typefind or queue2 are missing).
When reusing a decodebin2 element, clear the properties we might have changed,
to their default values or else we might end up with old configuration.
Fixes#608484
When we are dealing with a source that produces raw audio/video, we don't use a
decodebin2 to decode the data and we thus don't have the drained/about-to-finish
signal emited. To fix this, we add a padprobe on the source pads and emit the
drained signal ourselves. This then makes playbin2 emit the about-to-finish
signal for raw sources such as cdda://
Fixes#607116
Use the faster gst_element_link_pads because we know for sure the sinkpad name
and we don't need to have the function search for a suitable pad anymore.
The problem with an error message is, that it will stop playback completely
while it could be that only a audio decoder plugin is missing and the video
could be played with the available plugins.
See bug #591677.
Before we had STREAM/WRONG_TYPE but it's really CORE/MISSING_PLUGIN
because a plugin is missing and nothing else is wrong.
Also make it an error instead of a warning.
Really fixes bug #591677.
Fix the construction of the temporary filename construction as the application
name can be NULL and we don't want a separator between the prgname and the
template.
Add a download property that will attempt to configure queue2 into progressive
download buffering.
Make sure we only enable download buffering for quicktime and flv formats.
uridecodebin expects the passed connection-speed value in kbps, so we
need to divide the value stored in bps by 1000. Also, lower the upper
limit on the properties to the value that we can actually store in our
internal guint (which is plenty high enough)
Add a queue2 after the raw output pads of certain sources such as those for uris
like cdda://
No tuning of the queue is done yet as the defaults seem to work fine for me.
Fixes#582528
We can use gst_element_link_pads() instead of the more generic
gst_element_link() function because we know the pads. This saves some cycles
because the more generic function needs to search for possible compatible caps
etc.
Original commit message from CVS:
* gst/playback/gstplaybin2.c: (gst_play_bin_class_init),
(gst_play_bin_set_uri), (gst_play_bin_set_suburi),
(no_more_pads_cb), (drained_cb), (group_set_locked_state_unlocked),
(activate_group), (deactivate_group), (groups_set_locked_state),
(gst_play_bin_change_state):
Fix some comments and docs.
Post an error message when we fail to link the selector to the sink.
Remove pushing of EOS, this seems unneeded.
Lock the state of deactivated groups so that they don't accidentally
reactivate when the playbin2 state changes.
Reuse uridecodebins.
Unlock and relock state of groups when playbin goes to NULL.
Fixes#566654.
Fixes#566341.
* gst/playback/gsturidecodebin.c: (pad_removed_cb), (type_found):
Only do something in the pad removed callback when we are dealing with
our sourcepads because the sinkpads don't have a ghostpad.
Original commit message from CVS:
* gst/playback/gsturidecodebin.c: (gst_uri_decode_bin_finalize):
Free the factory array when finalizing.
* sys/v4l/gstv4lsrc.c: (gst_v4lsrc_base_init):
Use a GstStaticPadTemplate since the src pad caps are fixed.