When we start stepping, store the start/stop values of the segment before we
install new start/stop values for clipping in non-flushing steps.
for non-flushing steps, update the element start time. For flushing steps, it
does not change because running_time does not advance
Make sure we always perform the stop_stepping operations even when we drop
frames.
Note in the docs that a flushing step in PLAYING brings the pipeline to the lost
state and skips the data before prerolling again.
Implement the flushing step correctly by invalidating the current step
operation, which would activate the new step operation.
When a subclass is blocking in _wait_preroll() in the _render method, make sure
we can unlock the subclass and detect this return value from the render method.
Update framestep document, we want to pass the flush flag in the step-done
message.
Add flush flag to the gstmessage.
Update examples to use the new step-done message api.
Implement framestep with playback rates < 0.0 too.
Make start and stop_stepping methods and move their invocation in the right
places.
Perform the atual stepping operation where we have full context about the
timestamps.
Unlock the prerolled frame and recheck if we need to step.
Keep a simple counter for the frames we're about to skip while stepping and
preroll/post step_done when stepping finished.
gst_adapter_masked_scan_uint32 could return values smaller than offset
if the first byte(s) of the mask are 0 and the pattern matches the
beginning of the adapter.
Added examples to documentation of gst_adapter_masked_scan_uint32().
Also added some more masked boundary tests.
Fixes#584118
Add a reasonably optimized new gst_adapter_masked_scan_uint32() function
to scan the adapter for a pattern after applying a mask.
Add some unit tests.
API: GstAdapter::gst_adapter_masked_scan_uint32()
Fixes#583187
Don't use realloc to grow the scratch area because we don't want the memcpy the
old useless data into the new area before we write our new stuff in it.
When a are requested to take a buffer from the adapter that is exactly the
headbuffer, don't make a subbuffer of it but return that head buffer.
Add a unit-test for this new optimisation.
Due to a typo basesink didn't do any emergency rendering of late buffers
if the only buffer ever rendered was the first one with timestamp 0. This
means that in cases where the decoder is very very slow, we'd never see
any buffers but the very first one rendered. Fixes#576381.