If the cropping or scaling input or output rects put us completely
outside the input/output frame respectively, we can't draw anything
except black safely. Check for those conditions and don't set up a
configuration that attempts to access out of bounds memory outside
the input/output framebuffers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/696>
If the frames passed in to gst_video_converter_frame()
have a different layout than was configured for, the
conversion code might go out of bounds and crash.
Do a sanity check on each frame passed in, and in the
absence of a return value in the API, just
refuse the conversion in invalid cases and leave the
destination frame untouched so it's obvious to
users that it was broken.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/696>
The matrices were in the wrong order.
Instead of the conversion matrix being
_ XYZ_TO_RGB_output * RGB_TO_XYZ_input * input_RGB
It was
_ RGB_TO_XYZ_input * XYZ_TO_RGB_output * input_RGB
Without this, scaling e.g. interlaced UYVY causes corrupted output with
lines as follows: f1 f1 f2 f2, i.e. two lines of each field and only
then the other field.
Packed 10 bits per each R, G and B channel with MSB 2bits alpha channel.
This format is mapped to Windows' DXGI_FORMAT_R10G10B10A2_UNORM format which is
required for 10bits HDR rendering.
Note that this RGB10A2_LE format is R - B channel swapped version of BGR10A2_LE
We make an allocator for temporary lines and then use this for all
the steps in the conversion that can do in-place processing.
Keep track of the number of lines each step needs and use this to
allocate the right number of lines.
Previously we would not always allocate enough lines and we would
end up with conversion errors as lines would be reused prematurely.
Fixes#350
This pixel format is a fully packed variant of NV12_10LE32,
a luma pixel would take 10bits in memory, without any
filled bits between pixels in a stride. The color range
follows the BT.2020 standard.
In order to get a better performance in hardware memory
operation, it may expend the stride, append zero data at the
end of echo lines.
Pack function by Nicolas Dufresne.
https://bugzilla.gnome.org/show_bug.cgi?id=795462
Signed-off-by: Nicolas Dufresne <nicolas@ndufresne.ca>
Signed-off-by: ayaka <ayaka@soulik.info>
The problem is that even though the functions we are calling are
in-place transformation, orc automatically puts the restrict keyword
on all arguments. To silence that warning just create yet-another
variable containing the same value.
https://bugzilla.gnome.org/show_bug.cgi?id=795765
This pixel format is a fully packed variant of NV12, a luma
pixel would take 10bits in memory, without any filled bits
between pixels in a stride. The color range follows
the BT.2020 standard.
In order to get a performance in hardware memory
operation, it may expend the stride, append zero data at the
end of echo lines.
Signed-off-by: ayaka <ayaka@soulik.info>
https://bugzilla.gnome.org/show_bug.cgi?id=795462
This adds a 10 bit variant for NV16 packed into 32 bits little endian
words. The MSB 2 bits are padding. This format is used on Xilinx SoC and
identified with the FOURCC XV20.
https://bugzilla.gnome.org/show_bug.cgi?id=789876
This add a 10bit variant of gray scale packed into 32bits little endian
words. The MSB 2 bits are padding and should be ignored. This format is
used on Xilinx SoC and is identified with the FOURCC XV10.
https://bugzilla.gnome.org/show_bug.cgi?id=789876
This adds a 10bit variant for NV12 which packs 3 10bit components
into little endian 32bit words. The MSB 2 bits are padding and should be
ignored. This format is used on Xilinx SoC and is identified with there
with the FOURCC XV15
https://bugzilla.gnome.org/show_bug.cgi?id=789876
This adds a property to select the maximum number of threads to use for
conversion and scaling. During processing, each plane is split into
an equal number of consecutive lines that are then processed by each
thread.
During tests, this gave up to 1.8x speedup with 2 threads and up to 3.2x
speedup with 4 threads when converting e.g. 1080p to 4k in v210.
https://bugzilla.gnome.org/show_bug.cgi?id=778974
Fix problem with the line cache where it would forget the first line in
the cache in some cases.
Keep as much backlog as we have taps. This generally works better and we
could do even better by calculating the overlap in all taps.
Allocated enough lines for the line cache.
Use only half the number of taps for the interlaced lines because we
only have half the number of lines.
The pixel shift should be relative to the new output pixel size so scale
it.
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=767921
P010 is a YUV420 format with an interleaved U-V plane and 2-bytes per
component with the the color value stored in the 10 most significant
bits.
https://bugzilla.gnome.org/show_bug.cgi?id=761607
---
Changes since v2:
- Set bits=16 in DPTH10_10_10_HI
Changes since v1:
- Fixed x-offset calculation in uv.
- Added 6-bit shifts to FormatInfo.
For RGB formats, the matrix in the colorimetry (conversion from YUV to
RGB) is irrelevant and we should ignore it and assume the identity
transform for everything we do.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=759624
Add logging categories for most video objects.
Remove some useless debug lines in video-info and videotestsrc.
Add a performance debug line in the video scaler.
GST_VIDEO_CONVERTER_OPT_ALPHA_MODE, GST_VIDEO_CONVERTER_OPT_CHROMA_MODE,
GST_VIDEO_CONVERTER_OPT_MATRIX_MODE, GST_VIDEO_CONVERTER_OPT_GAMMA_MODE and
GST_VIDEO_CONVERTER_OPT_PRIMARIES_MODE were G_TYPE_STRING with only a few valid
options. Changed those to real enums.
https://bugzilla.gnome.org/show_bug.cgi?id=749104