Commit graph

5 commits

Author SHA1 Message Date
Seungha Yang
cab1f3e547 d3d11: Port to d3dshader library
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6434>
2024-03-24 22:28:14 +09:00
Seungha Yang
801492b334 d3d11: Add RBGA format support
Allocates DXGI_FORMAT_AYUV texture for RBGA so that it can be used
by video decoders.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5703>
2023-11-29 16:54:16 +00:00
Seungha Yang
461c4bc32c d3d11: Add support for more packed formats using compute shader
Adding below listed formats support, and reorders supported format
list based on preference

<YUV 4:2:2>
UYVY, VYUY, YVYU, v210, v216

<YUV 4:4:4>
v308, IYU2

<RGB 16bits per pixel>
RGB16, RGB15, BGR16, BGR15

<RGB 8bits per channel>
ARGB, xRGB, ABGR, xBGR, RGB, BGR

<RGB 10bits per channel>
r210, BGR10A2

<RGB 16bits per channel>
BGRA64

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5717>
2023-11-27 15:14:09 +00:00
Seungha Yang
b42b45af46 d3d11: Add Y412 format support
It's mapped to DXGI_FORMAT_Y416 and major format for 12bits 4:4:4
video decoding. Since DXGI_FORMAT_Y416 format cannot be a render target,
adding corresponding compute shader code too.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5692>
2023-11-21 02:40:10 +09:00
Seungha Yang
c57fe82a93 d3d11: Implement helper object for converter
This object will upload system memory to GPU and preprocess
texture using compute shader or software converter if needed

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5691>
2023-11-20 20:29:13 +09:00
Renamed from subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11converterbuilder.cpp (Browse further)