Matthew Waters
528816def4
[509/906] GstGLDisplay: update for 1.0
2014-03-15 18:36:44 +01:00
Julien Isorce
a1649a497a
[495/906] glES2.0: properly use glDeleteShader
2014-03-15 18:36:43 +01:00
Julien Isorce
201d3992d2
[492/906] glwindow: properly fails if resource not found
2014-03-15 18:36:43 +01:00
Julien Isorce
052c23c3c5
[491/906] glES2.0: properly fails if driver/kernel inconsistency
2014-03-15 18:36:43 +01:00
Julien Isorce
8937128d62
[412/906] Cocoa backend: improve support on GNUStep
2014-03-15 18:36:38 +01:00
Julien Isorce
42720ef3ff
[388/906] just fix builds and indent
2014-03-15 18:36:37 +01:00
Julien Isorce
c2c15214a8
[381/906] EGL and GLX:: set a minimum depth size
2014-03-15 18:36:37 +01:00
Julien Isorce
ae4f96ec93
[350/906] fix window position when using xoverlay
...
x, y are the coordinates of the position inside
the new parent window.
Fixes #584877
2014-03-15 18:36:35 +01:00
Julien Isorce
d0d5eb1f22
[336/906] [x11/x11ES] fix some pointer cast warnings
2014-03-15 18:36:34 +01:00
Julien Isorce
f735c06c4a
[331/906] indent and fix some compiler warnings
2014-03-15 18:36:34 +01:00
Julien Isorce
87a1652216
[330/906] Can now share textures with an external gl context
...
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2014-03-15 18:36:34 +01:00
Julien
bb0781a389
[326/906] add X backend for OpenGL ES 2.0
2014-03-15 18:36:34 +01:00