Julien Isorce
cf509574be
gl: show internal cocoa window on top of others
...
Useful when your OSX terminal is fullscreen
https://bugzilla.gnome.org/show_bug.cgi?id=728127
2014-05-02 06:03:23 +01:00
Julien Isorce
510040e033
gl/cocoa: pass a NSView to set_window_handle instead of a NSWindow
...
Fix backwards compatibility
https://bugzilla.gnome.org/show_bug.cgi?id=728451
2014-04-24 10:37:00 +01:00
Julien Isorce
162dfcdf75
gl/cocoa: only draw once the window has been resized
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It avoids to draw the first frame with an incorrect view port.
2014-04-24 09:09:20 +01:00
Julien Isorce
6b2c24d0c4
gl/cocoa: make gst_gl_window_cocoa_send_message_async re-entrant
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Backends that use g_main_context_invoke are re-entrant.
Il allows to call two nested gst_gl_context_thread_add.
ex: init_upload / init_colorconvert
2014-04-12 17:33:44 +01:00
Julien Isorce
3c49f0f42a
gl/cocoa: ensure to call NSApplication:sharedApplication in the main thread
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"(NSApplication *)sharedApplication This method also makes a connection
to the window server and completes other initialization"
The implicit thing which is not mentioned is that it required
to be called in the main thread.
Fix a regression introduces by 82b7c915bb
When using with gst-launch, it was not possible to click on the close
cross of the window anymore which is a bit anoying and also because
it's was possible before.
Prior to this commit the GstGLContextCocoaClass was initialized
in the main thread because gst_gl_context_new was called in the
state change function from going from ready to paused.
From this commit this call is done from the streaming thread.
So that the call to [NSApplication sharedApplication];
was not done in the main thread anymore.
We now ensure that by assuming there is a GMainLoop running.
It's for debugging purpose so that's ok to do that. Also
note we already do this assumtion to run app itereations.
The regression had no consequence on the cocoa/videooverlay example
(that should be moved from gst-plugins-gl to -bad) because the
application is responsible for that necessary call.
2014-04-12 15:46:47 +01:00
Edward Hervey
16e60d0129
gl/cocoa: Fix debug statements and platform
2014-03-17 14:06:53 +01:00
Matthew Waters
cf7838a0b6
[862/906] window: remove set_need_lock
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No-one is using it. The only code that did was the x11 one which
doesn't need it anymore.
2014-03-15 18:37:05 +01:00
Julien Isorce
7a689108d9
[839/906] cocoa: allow to call set_window_handle before to create glcontext
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So that it actually make cocoa videooverlay example work again.
Fixes bug https://bugzilla.gnome.org/show_bug.cgi?id=719758
2014-03-15 18:37:03 +01:00
Matthieu Bouron
52a9869596
[837/906] cocoa: resize OpenGL view size each time the window is resized
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Fixes glitches that can appear when the OpenGL view has not been resized
after a window resize.
https://bugzilla.gnome.org/show_bug.cgi?id=711672
2014-03-15 18:37:03 +01:00
Matthew Waters
db1c7a242b
[818/906] window: add send_message_async vmethod
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- provide a default synchronous send_message
- make context creation threadsafe again
2014-03-15 18:37:02 +01:00
Matthew Waters
95c08c2ee2
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
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- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2014-03-15 18:37:01 +01:00
Tonu Jaansoo
3662fa14c6
[788/906] osx: Fix compilation
2014-03-15 18:37:00 +01:00
Sebastian Dröge
20cb4fb038
[771/906] gl: Some less long/ulong/gulong usage
2014-03-15 18:36:59 +01:00
Sebastian Dröge
2b6e54d416
[752/906] glwindow: Add destroy notifies for the data of the callbacks
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And actually call the close callback when the window is closed.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d00770cec0
[742/906] cocoa: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
a5a46aa833
[733/906] gl: Major header and include cleanup
2014-03-15 18:36:57 +01:00
Julien Isorce
3c0b9715a9
[731/906] cocoa: fix build when GNUSTEP is not defined
2014-03-15 18:36:57 +01:00
Matthew Waters
908cc1989b
[726/906] window: don't call a NULL destroy function
2014-03-15 18:36:57 +01:00
Matthew Waters
9e8eb32080
[669/906] window: seperate object creation and context creation
2014-03-15 18:36:53 +01:00
Matthew Waters
76dfdd656f
[629/906] window: add GError for error handling of context creation
2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2014-03-15 18:36:51 +01:00
Matthew Waters
1679a0be7e
[616/906] move window-specific code into seperate subfolders
2014-03-15 18:36:50 +01:00