Limitations:
- No transport changes at all (ICE, DTLS)
- Codec changes are untested and probably don't work
- Stream removal doesn't remove transports (i.e. non-bundled transports
will stay around until webrtcbin is shutdown)
- Unified Plan SDP only. No Plan-B support.
This is for testing race condition with multi-thread wayland client
environment. The race condition will be resolved with wayland proxy
wrapper API when handling event queue.
This removes the crossfade-ratio property and replaces it with an
operator property. Currently this implements the following operators:
- SOURCE: Copy over the source and don't look at the destination
- OVER: Default blending of the source over the destination
- ADD: Like OVER but simply adding the alpha instead
See the example for how to implement crossfading with this.
https://bugzilla.gnome.org/show_bug.cgi?id=797169
On debian system headers trigger compiler warnings like these,
don't error out on them:
/usr/include/directfb/direct/os/linux/glibc/waitqueue.h:95:1: note: previous definition of ‘direct_waitqueue_signal’ was here
SDP's are generated and consumed according to the W3C PeerConnection API
available from https://www.w3.org/TR/webrtc/
The SDP is either created initially from the connected
sink pads/attached transceivers as in the case of generating an offer or
intersected with the connected sink pads/attached transceivers as in
the case for creating an answer. In both cases, the rtp payloaded streams
sent by the peer are exposed as separate src pads.
The implementation supports trickle ICE, RTCP muxing, reduced size RTCP.
With contributions from:
Nirbheek Chauhan <nirbheek@centricular.com>
Mathieu Duponchelle <mathieu@centricular.com>
Edward Hervey <edward@centricular.com>
https://bugzilla.gnome.org/show_bug.cgi?id=792523
The client-draw callback is running on the GL Thread, which will
be required to map the buffer. Map early, and pass the mapped
frame instead. On top of that, make sure to signal any pending
draw before trying to push EOS, as some pad locks might be taken.
This is the cost of using the same thread to control GStreamer and
to render GL.
Except for gst/gl/gstglfuncs.h
It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.
For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.
For example with this patch, if an app includes the headers
gst/gl/egl/gstglcontext_egl.h
gst/gl/egl/gstgldisplay_egl.h
gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.
Also added a test: cd tests/check && make libs/gstglheaders.check
https://bugzilla.gnome.org/show_bug.cgi?id=784779
ipcpipeline1 is a very simple test that shows a short videotestsrc fragment.
ipc-play is a clone of gst-play that splits the pipeline in two
processes, running the source & demuxer on the master process
and the decoders & sinks on the slave.