By setting the earliest time to timestamp + 2 * diff there would be a difference
of 1 * diff between the current clock time and the earliest time the element
would let through in the future. If e.g. a frame is arriving 30s late at the
sink, then not just all frames up to that point would be dropped but also 30s of
frames after the current clock time.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7518>
The current implementation copies metas without checking if the buffer
is writable.
The operation that needs to be done, replacing the input buffer and
copying the metas, is only part of that process. We create a new function
that does both.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4912>
Posting latency messages causes a full and potentially expensive latency
recalculation of the pipeline. While subclasses should check whether the latency
really changed or not before calling this function, we ensure that we do not
post such messages if it didn't change.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3282>
The purpose of a deep buffer copy is to be able to release the source
buffer and all its dependencies. Attaching the parent buffer meta to
the newly created deep copy needlessly keeps holding a reference to the
parent buffer.
The issue this solves is the fact you need to allocate more
buffers, as you have free buffers being held for no reason. In the good
cases it will use more memory, in the bad case it will stall your
pipeline (since codecs often need a minimum number of buffers to
actually work).
Fixes#283
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2928>
If we are not receiving a sync-point for a very long time, we need to
keep asking for them. The request-sync-point logic keeps track of how
many keyunitrequests we are allowed to send, but that would not matter
if we don't keep asking.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/930>