Generate win32/common/config.h-new directly from config.h.in,
using shell variables in configure and some hard-coded information.
Change top-level makefile so that 'make win32-update' copies the
generated file to win32/common/config.h, which we keep in source
control. It's kept in source control so that the git tree is
buildable from VS.
This change is similar to the one recently applied to GStreamer
and gst-plugins-good. The previous config.h file in -bad was in
pretty bad shape, so unlike core and base, I didn't attempt to
leave it strictly the same, but fixed it as necessary. Needs
testing I cannot do myself.
https://bugzilla.gnome.org/show_bug.cgi?id=569015
Add a script that creates elements based on any of the GStreamer
base classes. It isn't very user friendly at the moment, one
needs to edit the script to make it work properly. Each base class
has a template file describing what to put into the constructed
element. Eventually, these templates should be moved to reside
with the base class source and installed to a well-known directory,
where an installed script could find them.
The template files use the .c ending so editors know they are C
source, but gst-indent doesn't handle them correctly. So they
need to be committed with -n. Ugh. I'll try to figure out a fix
for that soon.
Original commit message from CVS:
* Makefile.am:
Include lcov.mak to allow building coverage reports. Add top-level
check targets similar to other gst packages.
Original commit message from CVS:
* Makefile.am:
Include common/win32.mak for CRLF check of win32 project
files (see #393626).
* configure.ac:
Bump requirements to -base CVS for libgstvideo additions in
glimagesink. Disable glimagesink until the missing files get
checked in.
Original commit message from CVS:
* Makefile.am:
Add win32 MANIFEST
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
Clear unused code and add comments.
Remove yuv from template caps, it only supports RGB
actually.
Implement XOverlay interface and remove window and fullscreen
properties.
Add debug logs.
Test for blit capabilities to return only the current colorspace if
the hardware can't blit for one colorspace to another.
* sys/directsound/gstdirectsoundsink.c:
Add some debugs.
* win32/MANIFEST:
Add VS7 project files and solution.
* win32/vs6/gst_plugins_bad.dsw:
* win32/vs6/libgstdirectdraw.dsp:
* win32/vs6/libgstdirectsound.dsp:
* win32/vs6/libgstqtdemux.dsp:
Update project files.