Following the ed4d08189ea6e19a50e029e60da52d3583c39fbb
commit, this one fixes rtpasfpay to use packet length
as the payloaded data length, but also accepting it
as the full packet size for compatibility with
other implementations due to the lack of clarity of the
spec in this part.
Makes the asfmux content compatible with WMSP and does
some hacks to make it playable in WMP, it doesn't accept
data objects with 0 size indicating that we don't know
its size, though the spec says it should be possible.
Fixes#607555
This function is not supposed to dispose the element in the case of failure
as the caller is using the elements name in the error message. Also add
some more input parameter checks in the form of g_return_val_if_fail
Flite is a speech synthesizer library (BSD-ish license). This element
negotiates a (possibly) multichannel audio stream, and then continually
outputs buffers naming the number and position of the channel. It's
kinda crappy, but I needed it for testing purposes.
When fixed_vop_rate is not set we can not set a framerate based on
vop_time_increment_resolution as it would most likely be wrong.
Don't set any framerate on the caps in that case.
Following the previous qtmux commit, this patch tries
to use the new info added to the caps to fill the 'trak'
atom's fields and children atoms. This way qtmux will
use the late added 'codec_data' when h264parse adds
it in the following pipeline:
videotestsrc num-buffers=200 ! x264enc byte-stream=true ! \
h264parse output-format=0 ! qtmux ! \
filesink location=test.mov
Qtmux can accept caps renegotiation if the new caps is a
superset of the old one, meaning upstream added new info to
the caps. This patch still doesn't make qtmux update any
atoms info from the new info, but at least it doesn't
reject the new caps anymore.
A pipeline that reproduces this use case is:
videotestsrc num-buffers=200 ! x264enc byte-stream=true ! \
h264parse output-format=0 ! qtmux ! \
filesink location=test.mov
Change the volume property from int to a double so that playbin2 can use it.
Keep the volume internally as a percent for now with the default 75% mapped to
a volume of 1.0.
some cleanups, add some FIXME and comments.
Fixes#606878