Commit graph

18709 commits

Author SHA1 Message Date
Tim-Philipp Müller
b5dee0fe5b Remove GstAggregator from -bad, moved to core
https://bugzilla.gnome.org/show_bug.cgi?id=739010
2017-12-09 19:32:31 +00:00
Matthew Waters
1abd0804f4 gl/caopengllayer: use public GstGLContext instead of Cocoa-specific one
Allows keeping the GstGLCAOpenGLLayer public but not the winsys-specific
context/display/window.
2017-12-09 19:32:31 +00:00
Matthew Waters
6533e25e9c Revert "gl: cocoa: sprinkle some GST_EXPORT"
This reverts commit 94d798c333.

cocoac headers don't need to be public as all the functionality can be
provided by the base class
2017-12-09 19:32:31 +00:00
Tim-Philipp Müller
84249c6f55 gl: cocoa: sprinkle some GST_EXPORT
Undefined symbols for architecture x86_64:
  "_gst_gl_context_cocoa_get_type", referenced from:
      __create_layer in libgstopengl_la-caopengllayersink.o

Might need some more in other headers, but first need to
clarify what exactly should be exported, there are some
inconsistencies (installed header files vs. funcs in docs).
2017-12-09 19:32:31 +00:00
Nicolas Dufresne
ecab99a7a9 sdlshare: Destroy GL backend buffer before the GL Context
This was otherwise leading to a deadlock in the GL library.
2017-12-09 19:32:31 +00:00
Nicolas Dufresne
9e208ba0b6 sdlshare2: Fix race conditions
The client-draw callback is running on the GL Thread, which will
be required to map the buffer. Map early, and pass the mapped
frame instead. On top of that, make sure to signal any pending
draw before trying to push EOS, as some pad locks might be taken.
This is the cost of using the same thread to control GStreamer and
to render GL.
2017-12-09 19:32:31 +00:00
Nicolas Dufresne
dea918a835 meson: Build gl/sdl examples 2017-12-09 19:32:31 +00:00
Jan Schmidt
a4834c4352 viv-fb: Don't destroy the native FB display
It causes crashes in applications because the result of
fbGetDisplay() might be in use elsewhere in the application
and Vivante doesn't seem to do any refcounting
2017-12-09 19:32:31 +00:00
Jan Schmidt
7d1f3db884 Revert "gl: Use GstGLDisplayEGL directly instead of creating a GstGLDisplayVIVFb subclass"
This reverts commit 47fd4d391e.

This patch is incorrect. It doesn't actually compile, and causes a crash
because the viv-fb window implementation needs a native EGL handle
to pass to fbCreateWindow, but the GstGLDisplayEGL handleis actually
an EGLDisplay now (and gets cast to the wrong type)
2017-12-09 19:32:31 +00:00
Jan Schmidt
bbe084de9d 3dvideo example: Correct video overlay for HiDPI
Use the GTK scaling factor to scale the video allocation
so video displays correctly on hi-dpi screens
2017-12-09 19:32:31 +00:00
Tim-Philipp Müller
4e2ede5e6d meson: remove outdated comment in build file 2017-12-09 19:32:31 +00:00
Mathieu Duponchelle
d5addcb352 aggregator: Remove klass->sinkpads_type
This posed problems for the python bindings (and possibly others).

Instead, subclasses now use add_pad_template_with_gtype.

https://bugzilla.gnome.org/show_bug.cgi?id=789986
2017-12-09 19:32:31 +00:00
Edward Hervey
5915f45e27 all: Fix left-shift undefined behaviour
Cast to the target type before shifting (or use macro if available)
2017-12-09 19:32:31 +00:00
Matthew Waters
d7f43bb06b gl/tests: add some simple shader testing
Making sure that the default shaders compile and are usable
2017-12-09 19:32:31 +00:00
Matthew Waters
0063e63fe3 gltestsrc: guard stop in gl thread
So we don't result in a critical when we've never created the GL context:

gst_gl_context_thread_add: assertion 'GST_IS_GL_CONTEXT (context)' failed
2017-12-09 19:32:31 +00:00
Matthew Waters
5345acac54 glbasefilter: actually indicate start internally
Otherwise when we stop, the necessary stop functions will not be called
and things may be leaked.

https://bugzilla.gnome.org/show_bug.cgi?id=788280
2017-12-09 19:32:30 +00:00
Matthew Waters
5793dfe881 gltestsrc: free in the GL thread on stop
Calling GL functions not on the GL thread may crash in some GL
implementations.

https://bugzilla.gnome.org/show_bug.cgi?id=789665
2017-12-09 19:32:30 +00:00
Tim-Philipp Müller
77277c46f9 gl: use new gst_element_foreach_sink_pad()
Instead of gst_aggregator_iterate_sinkpads() which will
soon be removed.

https://bugzilla.gnome.org/show_bug.cgi?id=785679
2017-12-09 19:32:30 +00:00
Matthew Waters
a534d8d74c gl/shader: allow setting non-square matrices as uniforms on gles platforms
It is possible with GLES3
2017-12-09 19:32:30 +00:00
Matthew Waters
fab729c61f gl/query: split tests and fix some corresponding issues in usage 2017-12-09 19:32:30 +00:00
Jérôme Laheurte
247e232ec4 Use value instead of version macro when testing for mac OS version
https://bugzilla.gnome.org/show_bug.cgi?id=788404
2017-12-09 19:32:30 +00:00
Cassandra Rommel
2ed379c732 gl: Use GstGLDisplayEGL directly instead of creating a GstGLDisplayVIVFb subclass
This simplifies the code a lot without any functional changes apart from
not closing the display connection. Closing the display connection is
not safe to do as it is shared between all other code in the same
process and no reference counting or anything happens at the platform
layer.
2017-12-09 19:32:30 +00:00
Justin Kim
5b35e2339a glcontext_egl: Add gstglwindow header
Otherwise, compiler complains implicit function declaration warning.

https://bugzilla.gnome.org/show_bug.cgi?id=788413
2017-12-09 19:32:30 +00:00
Ponnam Srinivas
e686f1b628 glfilter: Unmap video frame in error case
https://bugzilla.gnome.org/show_bug.cgi?id=788194
2017-12-09 19:32:30 +00:00
Ponnam Srinivas
601e274c95 glmixer: Unmap video frame in error case
https://bugzilla.gnome.org/show_bug.cgi?id=788127
2017-12-09 19:32:30 +00:00
Haihua Hu
29973b7d6c glvidemixer: need reconfigure output gemotry after caps renegotiated 2017-12-09 19:32:30 +00:00
Matthew Waters
9fbd1930b7 Revert "glvideomixer: need update output geometry after src caps reconfigure"
This reverts commit d6e538dc56.
2017-12-09 19:32:30 +00:00
Haihua Hu
60eeef12a0 glvideomixer: need update output geometry after src caps reconfigure
Need update output geometry when sink caps changed and use
gst_structure_set to update caps if structure is fixed

https://bugzilla.gnome.org/show_bug.cgi?id=787820
2017-12-09 19:32:30 +00:00
Haihua Hu
c33fc416b2 gl/viv-fb: transform screen coordinate to viewport coordinate
In y direction, screen coordinate are opposite to viewport coordinate.

https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-12-09 19:32:30 +00:00
Haihua Hu
8ef4a7ddaf gl/viv-fb: fix wrong pos (x,y) calculate in queue_resize
queue_resize viewport coordinate calculate is wrong and
force queue_resize when do _set_render_rectangle in case
user input pos changed

https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-12-09 19:32:30 +00:00
Haihua Hu
4fa5c37878 glimagesink: expose should do redisplay all the time
when using internal window, window resize should work
when pause state, but expose only do redisplay when
window_id is valid. So expose should do redisplay all
the time.

https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-12-09 19:32:30 +00:00
Nicolas Dufresne
707385690d Request minimum buffer even if need_pool is FALSE
When tee is used, it will not request a pool, but still it wants to
know how many buffers are required.

https://bugzilla.gnome.org/show_bug.cgi?id=730758
2017-12-09 19:32:30 +00:00
Matthew Waters
a5aff145a2 gl/wayland: call eglTerminate() before wl_display_disconnect()
Calling these two functions in the wrong order will result in
use-after-free inside wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=787293
2017-12-09 19:32:30 +00:00
Matthew Waters
143f9abf49 gtkglsink: expose the created display and context correctly
1. Propagate the GstGLDisplay we create
2. Add the created GstGLContext to the propagated GstGLDisplay

Otherwise with multi-branch GL pipelines involving gtkglsink, things
will fall apart and errors will be genarated somewhere.
2017-12-09 19:32:30 +00:00
Philippe Normand
b9a2c64d8d examples/gl/gtk: build fix for the 3dvideo example on macOS 2017-12-09 19:32:30 +00:00
Philippe Normand
0559b42d6c examples/gl/gtk: fix overlay handling for macOS
The GTK+ window requires a NSView sub-view, not an NSWindow.
2017-12-09 19:32:30 +00:00
Matthew Waters
ed7d0c48f6 gl: fix build for ios/win32/android after 2fd84a6c
Some missing GL includes.
2017-12-09 19:32:30 +00:00
Tim-Philipp Müller
ccb27e7317 gl: install new glfuncs.h header 2017-12-09 19:32:30 +00:00
Matthew Waters
9620edc49e gl/checks: fix build 2017-12-09 19:32:30 +00:00
Matthew Waters
66bdef894a gl/meson: add build for the vivante fb backend 2017-12-09 19:32:30 +00:00
Matthew Waters
e15f116de2 gl/meson: detect valid configuration from enabled apis/platform/winsys 2017-12-09 19:32:30 +00:00
Matthew Waters
00498d2b30 gl/build: also check for the GL/gl.h header
In order to successfully build against a detected libGL library we also need headers
2017-12-09 19:32:30 +00:00
Matthew Waters
21252d450c glutils: fix matrix operations everywhere
- correct the matrix multiplication
- Use column-major matrices
  - reverse order of matrix multiplications

https://bugzilla.gnome.org/show_bug.cgi?id=785980
2017-12-09 19:32:30 +00:00
Matthew Waters
1dc074d401 gltransformation: draw with GL_TRIANGLES
Drawing 5 vertices with GL_TRIANGLE_STRIP will draw an extra unneeded
triangle.
2017-12-09 19:32:30 +00:00
Philippe Normand
0214f4fb55 gl/cocoa: fix build after commit 2fd84a6c 2017-12-09 19:32:30 +00:00
Julien Isorce
d5563a0c06 gl: fix broken build due to previous commit 2fd84a6c
Can reproduce after installing libgraphene-dev

Also fixes caopengllayersink.h to anticipate build error on osx.

https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-12-09 19:32:30 +00:00
Julien Isorce
4952fdd956 gl: do not include GL headers in public gstgl headers
Except for gst/gl/gstglfuncs.h

It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.

For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.

For example with this patch, if an app includes the headers
  gst/gl/egl/gstglcontext_egl.h
  gst/gl/egl/gstgldisplay_egl.h
  gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.

Also added a test: cd tests/check && make libs/gstglheaders.check

https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-12-09 19:32:29 +00:00
Jan Schmidt
632015a9e8 gldownload: Micro-optimisation. Don't check output caps on every buffer
The output caps will only change on a set_caps() call, so check if
they contain the SystemMemory feature then and save some
per-buffer CPU.
2017-12-09 19:32:29 +00:00
Tim-Philipp Müller
b6e65172fe gl: fix build
Include private headers for parent class debug categories.
2017-12-09 19:32:29 +00:00
Tim-Philipp Müller
62069a9dc6 gl: add missing new header files
https://bugzilla.gnome.org/show_bug.cgi?id=786170
2017-12-09 19:32:29 +00:00