Export GES library API in headers when we're building the
library itself, otherwise import the API from the headers.
This fixes linker warnings on Windows when building with MSVC.
Fix up some missing config.h includes when building the lib which
is needed to get the export api define from config.h
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/issues/42
When removing an effect from a clip, first the notify::priority signals
were being emitted for the remaining effects which changed priority, and only
at the end the child-removed signal. Now the child-removed signal is emitted
first.
In the (now tested) scenario where we have a transition on the right
side of a clip we are splitting, auto transitions can't be created
because we resize the clip after adding the new one, meaning that
there are 3 elements in the "transition zone", we need to force
auto transition creation after the splitting.
Fixes https://gitlab.gnome.org/GNOME/pitivi/issues/2142
With two exceptions:
* ges_clip_create_track_elements_func
* ges_uri_clip_set_uri
which were never declared in headers and should always have been static.
We set TrackElement track type very early when creating effects
so it now uses that information to find TrackElement in clips
by track type.
Reviewed-by: Alex Băluț <alexandru.balut@gmail.com>
Differential Revision: https://phabricator.freedesktop.org/D1370
And simplify the way we start computing children priority
making min_priority already relative to the clip itself.
Differential Revision: https://phabricator.freedesktop.org/D1275
And reuse the same previously created element when adding the clip
back to a layer, avoiding losing all setting done on clip children
in that situation
This is a behaviour change but previous behaviour was actually totally
unexpected and people working around that weird behaviour will moste
probably not care about that change
Differential Revision: https://phabricator.freedesktop.org/D1094
Before this patch, NLE and GES did not support NleOperations (respectively
GESEffects) that changed the speed/tempo/rate at which the source plays. For
example, the 'pitch' element can make audio play faster or slower. In GES 1.5.90
and before, an NleOperation containing the pitch element to change the rate (or
tempo) would cause a pipeline state change to PAUSED after that stack; that has
been fixed in 1.5.91 (see #755012 [0]). But even then, in 1.5.91 and later,
NleComposition would send segment events to its NleSources assuming that one
source second is equal to one pipeline second. The resulting early EOS event
(in the case of a source rate higher than 1.0) would cause it to switch stacks
too early, causing confusion in the timeline and spectacularly messed up
output.
This patch fixes that by searching for rate-changing elements in
GESTrackElements such as GESEffects. If such rate-changing elements are found,
their final effect on the playing rate is stored in the corresponding NleObject
as the 'media duration factor', named like this because the 'media duration',
or source duration, of an NleObject can be computed by multiplying the duration
with the media duration factor of that object and its parents (this is called
the 'recursive media duration factor'). For example, a 4-second NleSource with
an NleOperation with a media duration factor of 2.0 will have an 8-second media
duration, which means that for playing 4 seconds in the pipeline, the seek
event sent to it must span 8 seconds of media. (So, the 'duration' of an
NleObject or GES object always refers to its duration in the timeline, not the
media duration.)
To summarize:
* Rate-changing elements are registered in the GESEffectClass (pitch::tempo and
pitch::rate are registered by default);
* GESTimelineElement is responsible for detecting rate-changing elements and
computing the media_duration_factor;
* GESTrackElement is responsible for storing the media_duration_factor in
NleObject;
* NleComposition is responsible for the recursive_media_duration_factor;
* The latter property finally fixes media time computations in NleObject.
NLE and GES tests are included.
[0] https://bugzilla.gnome.org/show_bug.cgi?id=755012
Differential Revision: https://phabricator.freedesktop.org/D276
Allowing pasting groups paste exactly what had been copied
And not the new version of the contained objects
This technically breaks the C API but this is a new API and I believe
and hope nobody is using it right now.
Reviewed-by: Thibault Saunier <thibault.saunier@collabora.com>
Differential Revision: https://phabricator.freedesktop.org/D616
Instead of trying to compute it ourself which might lead to wrong
behaviour when moving between layer.
+ Make sure that when we reset clip children priority (to make space
for effects,) we update the container knowledge of priority offsets
We were computing the priority offset taking the global MIN_NLE_PRIO
(which is a constant == 2 to make space for the mixing elements) instead
of the layer 'track element' relative priority, leading to very big
offsets on layer with a prio > 0. In the end it leaded to effects having
the same priority as the sources which leads to an undefined behaviour
in NLE.
This means we need to properly track the layer a clip was in. We now
keep track of the various signal IDs in a dedicated structure and
keep a ref on the layer an object is in.
http://phabricator.freedesktop.org/T88
Keeping the old method to not break the API but removing it from the
documentation as users should use the new method (which is the exact
same with a better naming)
https://bugzilla.gnome.org/show_bug.cgi?id=731248
g-ir-scanner includes section docs as class/interface docs if the section name is equal to the lowercase type name.
Since all the documentation is in section blocks, rename them to match the type names.
https://bugzilla.gnome.org/show_bug.cgi?id=727776
We should make sure that the newly created trackelement are inside
a container when adding them to as this is needed for GESUriClip-s.
Also do not try to set a child property on the TrackElement itself.
https://bugzilla.gnome.org/show_bug.cgi?id=703152
For that we make the children_control_mode a protected filed, directly usable by
subclasses, removing the method to set it.
And we let the subclass set and get the priority offsets to the container class.