Commit graph

72 commits

Author SHA1 Message Date
Sebastian Dröge
912e58c64c decklinkaudiosrc: Fix the timestamp and offset calculations even more 2015-03-04 16:07:10 +01:00
Sebastian Dröge
1f9d37c924 decklinkaudiosrc: Don't subtract the duration from the capture time
We already have the real capture time, not the time when we received
the end of the packet.
2015-03-04 16:04:18 +01:00
Sebastian Dröge
8e362aab14 decklink{audio,video}src: Add some more debug output 2015-03-02 13:57:24 +01:00
Sebastian Dröge
f0e85023c2 decklink{audio,video}src: Implement clock slaving if the pipeline clock is not the decklink clock 2015-02-09 17:17:37 +01:00
Sebastian Dröge
408f0870a6 decklinkaudio{src,sink}: Only start streams / scheduled playback if there is a videosrc at this point 2015-02-09 17:15:21 +01:00
Sebastian Dröge
349113d15a decklinkaudiosrc: Don't provide a clock
The audio source only works together with the video source, and the video
source is already providing a clock.
2015-02-09 17:04:27 +01:00
Sebastian Dröge
22b0a4dad5 decklink{audio,video}src: Take the capture times from the pipeline clock
Not from the decklink clock. Both will return exactly the same time once the
decklink clock got slaved to the pipeline clock and received the first
observation, but until then it will return bogus values. But as both return
exactly the same values, we can as well use the pipeline clock directly.
2015-02-08 21:56:04 +01:00
Sebastian Dröge
e2ff5587fe decklink{audio,video}src: Only start the streams once both sources are ready and we are in PLAYING
Otherwise we might start the streams before the audio or video streams are
actually enabled, and then error out later because they are enabled to late.

We enable the streams when getting the caps, which might be *after* we were
set to PLAYING state.
2015-01-28 16:13:16 +01:00
Sebastian Dröge
00176a1ddf decklink: Make sure our clock never returns NONE, always advances and does not jump when going from PAUSED to PLAYING
It basically behaves the same as the audio clocks.
2015-01-28 16:13:16 +01:00
Sebastian Dröge
7fb57938c1 decklinkaudiosrc: Don't release input device twice on errors in set_caps() 2015-01-28 16:13:16 +01:00
Sebastian Dröge
c6d5c4c2e1 decklinkaudiosrc: Release the audio input on errors, not the video input 2015-01-26 15:33:45 +01:00
Sebastian Dröge
ed0d4cc653 decklinkaudiosrc: Add property to select the audio input connection 2015-01-08 12:48:22 +01:00
Sebastian Dröge
478deb4805 decklink: Fix indention once again 2015-01-08 12:13:03 +01:00
Florian Langlois
e7c6eb6326 decklink: Fix latency values for sources 2015-01-07 16:42:57 +01:00
Sebastian Dröge
d632a48d6c decklink: Fix various compiler warnings with gcc 2014-12-19 15:05:58 +01:00
Sebastian Dröge
f9d16c5913 decklink: Remove in-same-pipeline detection code for audio/video elements of the same device
This causes deadlocks sometimes for some reason.
2014-12-19 14:40:40 +01:00
Sebastian Dröge
ec90bbb6f3 decklink: Add property for configuring the buffer size of the sources 2014-12-19 14:40:40 +01:00
Sebastian Dröge
112fdd266a decklinkaudiosrc: Implement timestamp jitter and discont handling 2014-12-19 14:40:40 +01:00
Sebastian Dröge
7c0fb92f1b decklink: Our capture time is the end timestamp of the buffer, subtract the duration 2014-12-19 14:40:40 +01:00
Sebastian Dröge
4ef676f109 decklink: Allow for a maximum of 5 packets to be queued up
In case downstream is a bit slow with consuming packets at times.
2014-12-19 14:40:40 +01:00
Sebastian Dröge
aac0027ed2 decklink: Implement latency query in sources and remember selected mode 2014-12-19 14:40:40 +01:00
Sebastian Dröge
6d931a0c0e decklink: Add initial version of audio and video sources 2014-12-19 14:40:39 +01:00