SDP's are generated and consumed according to the W3C PeerConnection API
available from https://www.w3.org/TR/webrtc/
The SDP is either created initially from the connected
sink pads/attached transceivers as in the case of generating an offer or
intersected with the connected sink pads/attached transceivers as in
the case for creating an answer. In both cases, the rtp payloaded streams
sent by the peer are exposed as separate src pads.
The implementation supports trickle ICE, RTCP muxing, reduced size RTCP.
With contributions from:
Nirbheek Chauhan <nirbheek@centricular.com>
Mathieu Duponchelle <mathieu@centricular.com>
Edward Hervey <edward@centricular.com>
https://bugzilla.gnome.org/show_bug.cgi?id=792523
SRT[0] is an open source transport technology[1] that optimizes
streaming performance across unpredictable networks.
Although SRT is based on UDP, it works like connection-oriented
protocol. However, it doesn't mean that the SRT server or client
is necessarily to link to a receiver or a sender so, here, the
pairs of source and sink elements are introduced.
- srtserversink: SRT server to feed SRT stream
- srtclientsrc: SRT client to get SRT stream from srtserversink
- srtclientsink: SRT client to send SRT stream
- srtserversrc: SRT server to listen from srtclientsink
[0] https://github.com/Haivision/srt
[1] http://www.srtalliance.org/https://bugzilla.gnome.org/show_bug.cgi?id=785730
If they were not ported after 4+ years it seems unlikely that anybody is
ever going to need them again. They're still in the GIT history if
needed.
https://bugzilla.gnome.org/show_bug.cgi?id=774530
This was used by MSN messenger in prehistoric times, it's safe
to say no one needs or wants this any more these days. For
decoding old recordings there's still a decoder in ffmpeg.
https://bugzilla.gnome.org/show_bug.cgi?id=597616
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Matej Knopp <matej.knopp@gmail.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.