Commit graph

4 commits

Author SHA1 Message Date
Seungha Yang
7fe08d8bed d3d11: Stop doc for non-default decoder and deinterlacer elements
Just skip doc for non-default decoder/deinterlacer elements
since there are multiple element in case that system has
multiple GPUs.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1360>
2021-11-19 13:38:19 +00:00
Seungha Yang
5707e487cf d3d11: d3d11decoder: Use DXGI adapter LUID
... instead of index of DXGI adapter.

The order of IDXGIAdapter1 enumerated via IDXGIFactory1::EnumAdapters1
can be varying even there's no rebooting in case that GPU preference order
is updated by user (for example, it can be done by using NVIDIA Control Panel
in case of multi-GPU laptop system) and eGPU is another possible case.

So, for an element which requires fixed target GPU requirement,
index based device enumeration is unreliable.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
2021-10-10 03:23:58 +09:00
Seungha Yang
e322745763 codecs: h264decoder: Use GstFlowReturn everywhere
boolean return value is not sufficient for representing the reason
of error in most cases. For instance, any errors around new_sequence()
would mean negotiation error, not just *ERROR*.
And some subclasses will allocate buffer/memory/surface on new_picture()
but it could be failed because of expected error, likely flushing

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1019>
2021-10-04 20:56:46 +00:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/d3d11/gstd3d11h264dec.cpp (Browse further)