Sebastian Dröge
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f7998a2e98
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[733/906] gl: Major header and include cleanup
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2017-12-09 19:31:29 +00:00 |
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Sebastian Dröge
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61dfdc19b9
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[730/906] glcompat: Properly check for GLchar and other types
On Android for example these are no #defines but typedefs
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2017-12-09 19:31:29 +00:00 |
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Matthew Waters
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31a5beb3f3
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[680/906] overlay: tentative port to new GstGLFuncs API
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2017-12-09 19:31:27 +00:00 |
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Matthew Waters
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267bf848de
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[671/906] win32: #include GL/glext.h on windows
also add some GL default variables if some GL types are not defined
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2017-12-09 19:31:27 +00:00 |
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Matthew Waters
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ccfa7d674a
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[652/906] bumper: port to non-GLEW + arrays
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2017-12-09 19:31:27 +00:00 |
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Matthew Waters
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6bee9b9c93
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[647/906] remove dependecy on glew
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2017-12-09 19:31:27 +00:00 |
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Matthew Waters
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17fdb480d0
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[646/906] some gl header fixes/additions
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2017-12-09 19:31:27 +00:00 |
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Matthew Waters
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17e6d70dba
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[635/906] fixup compile errors
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2017-12-09 19:31:26 +00:00 |
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Matthew Waters
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fd06db00b0
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[625/906] add vtable for opengl functions
The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
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2017-12-09 19:31:26 +00:00 |
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