We can't wait for the ENTER/LEAVE messages to be be posted because the base
class sometimes calls the start method with the object lock, which would block
the message posting.
Instead, just assume that the message will be posted soon and continue. We'll
have to fix this in the base class.
Emit stream-status messages for the pulse thread.
Don't use our own GCond for signaling but simply use the pulse mainloop
mechanisms for synchronisation.
See #587695
Upper volume limmit was 1000. That appear unneceasrily high. It would also cause
sever distortion if accidentialy used. Now its 10 (~ +15db) which is also in
sync with volume and playbin2.
Since we map the ringbuffer to the pulseaudio internal ringbuffer, flush the
pulseaudio buffer when we are asked to clear the ringbuffer.
This avoids some leftover audio after a seek.
Hack around thread-safety issues in GObject and our racy _get_type()
functions (we could easily fix the _get_type() functions, but we still
need to hack around the GObject class races until we require a newer
GLib version, I think).
First we ignore request to fill the ringbuffer which are less then a segment.
The small request where causing stutter.
Then we disable flushing the stream when running against pa 0.9.12 as this
triggers an assertiong in the sound server and terminates it. It does not happen
with 0.9.10 and 0.9.14.
We can use prebuf = 0 to instruct pulse to not pause the stream on underflows.
This way we can remove the underflow callback. We however have to manually
uncork the stream now when we have no available space in the buffer or when we
are writing too far away from the current read_index.
when we switch streams, the clock will reset to 0. Make sure that the provided
clock doesn't get stuck when this happens by keeping an initial offset. We also
need to make sure that we subtract this offset in samples when writing to the
ringbuffer.
If the caps changes, the sink is reset without transitioning through
a PAUSED->PLAYING state change, resulting in a corked stream. This avoids
the problem by checking that the stream is uncorked when writing samples
to it.
When trying to write out a segment, wait until there is enough free space
for the entire segment. This helps to reduce ripple in the clock reporting,
where the app might query the playback position while only half a segment
has been written (and is therefore reported by _delay(), even though
the ring buffer has not yet been advanced)
g_atomic_int_(get|set) only work on ints and the flags are
an enum (which on most architectures is stored as an int).
Also the way the flags were accessed atomically would still
leave a possible race condition and we don't do it in any
other mixer track implementation, let alone at any other
place where an integer could be changed from different
threads. Removing the g_atomic_int_(get|set) will only
introduce a new race condition on architectures where
integers could be half-written while reading them
which shouldn't be the case for any modern architecture
and if we really care about this we need to use
g_atomic_int_(get|set) at many other places too.
Apart from that g_atomic_int_(set|get) will result in
aliasing warnings if their argument is explicitely
casted to an int *. Fixes bug #571153.
rather than PA thread.
pa_threaded_mainloop_lock() (a.o.) and by extension get_property should
not be done from a PA thread, but the latter may occur as a result of a
property change notification. Fixes#571204 (though current situation
not ideal, e.g. post message rather than signal).
newer pulseaudio.
Fixes: #567794
* Hook pulsesink's volume property up with the stream volume -- not the
sink volume in PA.
* Read the device description directly from the sink instead of going
via the mixer.
* Properly implement _reset() methods for both sink and source to avoid
deadlocks when shutting down a pipeline.
* Replace all simple pa_threaded_mainloop_wait() by proper loops to
guarantee that we wait for the right event in case multiple events are
fired. While this is not strictly necessary in many cases it
certainly is more correct and makes me sleep better at night.
* Replace CHECK_DEAD_GOTO macros with proper functions
* Extend the number of supported channels to 32 since that is the actual
limit in PA.
* Get rid of _dispose() methods since we don't need them.
* Increase the volume property upper limit of the sink to 1000.
* Reset function pointers after we disconnect a stream/context. Better
fix for bug 556986.
* Reset the state of the element properly if open/prepare fails
* Cork the PA stream when the pipeline is paused. This allows the PA
* daemon to
close audio device on pause and thus save a bit of power.
* Set PA stream properties based on GST tags such as GST_TAG_TITLE,
GST_TAG_ARTIST, and so on.
Signed-off-by: Lennart Poettering <lennart@poettering.net>