Matthew Waters
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3ba30d42a4
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gl: use gles2 shaders everywhere
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
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2017-12-09 19:32:07 +00:00 |
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Matthew Waters
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72993f54fa
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gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
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2017-12-09 19:32:01 +00:00 |
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Sebastian Dröge
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3613ecfd0a
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glfilter: Remove onStart/onStop vfuncs, and unused onReset()
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
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2017-12-09 19:31:59 +00:00 |
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Anton Obzhirov
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9294e84334
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gleffects: port all effects to GLES2.0
https://bugzilla.gnome.org/show_bug.cgi?id=745955
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2017-12-09 19:31:58 +00:00 |
|
Matthew Waters
|
92f0aa9bd8
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gl: get the context from basemixer/basefilter
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2017-12-09 19:31:57 +00:00 |
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Matthew Waters
|
4bd62ebb03
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gldisplay: implement runtime GL api filtering
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
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2017-12-09 19:31:51 +00:00 |
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Matthew Waters
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a884d6feee
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move gl elements to ext subdirectory
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2017-12-09 19:31:34 +00:00 |
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