_audio_unit_property_listener is called either from a Core Audio thread
or as a result of a Core Audio API (e.g. AudioUnitInitialize)
from our own thread. In the latter case, osxbuf can be already locked
(GStreamer's mutex is not recursive).
We introduce the flag cached_caps_valid and use it instead of nullifying
cached_caps when we cannot lock on osxbuf.
https://bugzilla.gnome.org/show_bug.cgi?id=743758
- Probing caps is unified between source and sink
- Hardware stream format is now reported as preferred capabilities
(dynamically updated when hardware configuration changes)
- Get hardware channel layout from Remote IO just like from HAL
- More comprehensive mapping between AudioChannelLabel and
GstAudioChannelPosition
- Support for unpositioned channel layouts
- Announce stereo-mono upmixing/downmixing in caps
https://bugzilla.gnome.org/show_bug.cgi?id=743758
The ringbuffer does allow renegotiation, so we do not have to report
fixed caps once it is acquired (based on a similar patch for the sink
side by Ilya Konstantinov <ilya.konstantinov@gmail.com>).
Fixes stuttering audio when iOS AU is resampling. To make AU resample,
one has to request a rate that differs from AVAudioSession's
sampleRate. The resampling itself is not the culprit, but rather our
API misuse.
AudioUnitRender modifies the mDataByteSize members with the
actual read bytes count. Therefore, they must be reinitialized
before each AudioUnitRender. (The buffers themselves can be
preallocated.)
The "stutter" was caused by one AudioUnitRender making the buffer
too small for other AudioUnitRender invocations, making them fail
with -50 (paramErr). By way of luck, when AU didn't resample, all
AudioUnitRender invocations read the same number of bytes.
(This patch addresses some non-interleaved audio concerns, but
at this moment the elements do not support non-interleaved audio
and non-interleaved is untested.)
https://bugzilla.gnome.org/show_bug.cgi?id=744922
After creating the ringbuffer we have to set the device on the ringbuffer as
it defaults to kAudioDeviceUnknown. At this point it can't have changed to
anything else yet and we don't have to notify about changes to the sink/src
"device" property. It's also not a good idea because GstAudioBaseSrc has the
object lock taken while the ringbuffer is created, which might cause a
deadlock if something calls back into the element from "notify::device".
Once the base class is done with the NULL_TO_READY state change, it has opened
the device via the ringbuffer and this might have chosen a different device.
Especially if we initially used kAudioDeviceUnknown. Also notify about this
property change as initially intended by this code.
Now that device selection has no sink/source-specific bits, we can have
generic device selection for this path. We do need to now track state
changes so we can look up the final device_id once the device is open,
though.
https://bugzilla.gnome.org/show_bug.cgi?id=740987
This is conceptually the right thing to do, and allows us to correctly
catch errors in device selection as well, which we could not do while
creating the ringbuffer.
https://bugzilla.gnome.org/show_bug.cgi?id=740987
Original commit message from CVS:
Patch by: Justin Karnegas <justin@affinix.com> and
Michael Smith <msmith@songbirdnest.com>
* sys/osxaudio/gstosxaudio.c:
* sys/osxaudio/gstosxaudioelement.c:
* sys/osxaudio/gstosxaudioelement.h:
* sys/osxaudio/gstosxaudiosink.c:
* sys/osxaudio/gstosxaudiosink.h:
* sys/osxaudio/gstosxaudiosrc.c:
* sys/osxaudio/gstosxaudiosrc.h:
* sys/osxaudio/gstosxringbuffer.c:
* sys/osxaudio/gstosxringbuffer.h:
Rewrite osxaudio to work more flexibly and more reliably, using a
different abstraction layer of coreaudio that is the recommended way of
doing low-level audio I/O on OSX.
Fixes byg #564948.
Original commit message from CVS:
* sys/osxaudio/gstosxaudiosink.c:
(gst_osx_audio_sink_select_device):
* sys/osxaudio/gstosxaudiosrc.c:
(gst_osx_audio_src_create_ringbuffer),
(gst_osx_audio_src_select_device):
* sys/osxaudio/gstosxringbuffer.c: (gst_osx_ring_buffer_acquire):
Fix the build on macosx.
Original commit message from CVS:
* sys/osxaudio/Makefile.am:
* sys/osxaudio/gstosxaudio.c:
* sys/osxaudio/gstosxaudiosink.c:
* sys/osxaudio/gstosxaudiosink.h:
* sys/osxaudio/gstosxaudiosrc.c:
* sys/osxaudio/gstosxaudiosrc.h:
* sys/osxaudio/gstosxringbuffer.c:
* sys/osxaudio/gstosxringbuffer.h:
Rewrite caps setting and ring buffer initialisation.
Previously we never told CoreAudio what format we were going to send it,
so it only worked due to luck, and not at all on some hardware.
Now we explicitly advertise what formats the hardware supports, and then
configure the selected one correctly.
Original commit message from CVS:
patch by: Yun Zheng Hu
* sys/osxaudio/gstosxaudiosrc.c:
Use default input device instead of default output device and
only memcpy actual available bytes.
Original commit message from CVS:
2006-04-28 Zaheer Abbas Merali <zaheerabbas at merali dot org>
* sys/osxaudio/gstosxaudiosink.c:
(plugin_init):
Register osxaudiosrc to the plugin.
* sys/osxaudio/gstosxaudiosrc.c:
(gst_osx_audio_src_osxelement_do_init),
(gst_osx_audio_src_base_init), (gst_osx_audio_src_class_init),
(gst_osx_audio_src_init), (gst_osx_audio_src_set_property),
(gst_osx_audio_src_get_property),
(gst_osx_audio_src_create_ringbuffer), (gst_osx_audio_src_io_proc),
(gst_osx_audio_src_osxelement_init):
* sys/osxaudio/gstosxaudiosrc.h:
Port of osxaudiosrc to 0.10.
* sys/osxaudio/Makefile.am:
Add osxaudiosrc
Original commit message from CVS:
* sys/osxaudio/Makefile.am: New OS X audio plugin by Zaheer Merali
* sys/osxaudio/gstosxaudio.c:
* sys/osxaudio/gstosxaudioelement.c:
* sys/osxaudio/gstosxaudioelement.h:
* sys/osxaudio/gstosxaudiosink.c:
* sys/osxaudio/gstosxaudiosink.h:
* sys/osxaudio/gstosxaudiosrc.c:
* sys/osxaudio/gstosxaudiosrc.h: