Original commit message from CVS:
A rather large patch:
- changed the API for the padtemplates:
- remove the factories (array of pointers) for the padtemplates,
properties and caps. The static array was a nice idea but converting
all the property values to a gpointer was not a good idea.
float properties were not possible, and casting a gint to a pointer
is not very portable. The new API just uses the _padtemplate_new,
_caps_new and _props_new functions to create the templates.
This has the added benefit that the API is now uniform for static
and dynamic templates and that the code can be made cleaner.
- lots of cleanups in the way the capabilities are constructed (va_list)
- lots of updates for all the plugins (new API)
- docs updates (new API)
- removed the videoraw docs.
Original commit message from CVS:
A rather large update:
- a new videosink using plain X windows (xvideosink). It uses capsnego to
set up it's formats.
- gstplay uses the new xvideosink and a gtk_socket. The initial window
size is set to 0x0 so you need to resize it before you see something.
- got rid of the video metadata include file in favour of properties and
caps negotiation
- adjusted most plugins to not use the metadata.
Original commit message from CVS:
Modified a lot of plugins to use the caps system.
Modified the caps of audio/raw to our agreed properties.
Added the multidisksrc plugin of Dominic Ludlam
Renamed audiosink/src to osssink/src and updated all the examples using
the old name. Moved oss specific plugins in an oss directory. removed
the old audiosink from the elements/ dir.
removed audioraw.h metadata header files since we now use the properties.
There are still a few plugins that won't build because they include the
old audioraw.h header file. This will be fixed soon.
Make sure the caps are set in the plugins as described by their
padtemplates (this should solve problems with gstmediaplay with various
media files).
*please don't panic when some plugins won't build, just cd manually into
the plugin dirs* This will be fixed soon.