For drop-frame timecodes, the nsec_since_daily_jam doesn't necessarily
directly correspond to this many hours/minutes/seconds/frames. We have
to get the frame count as per frames_since_daily_jam and then convert.
https://bugzilla.gnome.org/show_bug.cgi?id=774585
Refuse to answer BYTES queries ourselves. The only
time they make sense is on raw elementary streams,
in which case upstream would already have answered.
https://bugzilla.gnome.org/show_bug.cgi?id=757631
It adds a third argument to pass GstBufferPoolAcquireParams
to gst_buffer_pool_acquire_buffer.
If a user subclasses GstBufferPoolAcquireParams, this allows to
pass an updated param to the underlying buffer pool at each
gst_video_decoder_allocate_output_frame_with_params call.
https://bugzilla.gnome.org/show_bug.cgi?id=773165
Usually this information is static for the whole stream, and various
container formats store this information inside the headers for the
whole stream.
Having it inside the caps for these cases simplifies code and makes it
possible to express these requirements more explicitly with the caps.
https://bugzilla.gnome.org/show_bug.cgi?id=771376
Also the format must be fixed on the default raw caps. If not
gst_video_info_from_caps() will fail and
gst_video_decoder_negotiate_default_caps() return FALSE.
The test simulates the use case where a gap event is received before
the first buffer causing the decoder to fall back to the default caps.
https://bugzilla.gnome.org/show_bug.cgi?id=773103
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
They are false positive overflows, because coverity doesn't realize that
hours <= 24, minutes < 60 and seconds < 60 in all functions. Also casting the
number 60 (seconds in minute, minutes in hour) to guint64 for the
calculations, in order to avoid overflowing once we allow more than 24-hour
timecodes.
CIDs #1371459, #1371458
Most of them are overflow related and false positives, but coverity can't know
that these can't overflow without us giving it more information. Add some
assertions for this.
One was an actual issue with flags comparison.
CIDs #1369051, #1369050, #1369049, #1369048, #1369045
We need to take into account the input segment flags to know whether
we should drain the decoder after a new keyframe in trick mode.
Otherwise we would have to wait for the next frame to be outputted (and
the segment to be activated) which ... well ... kind of beats the whole
point of this draining :)
And especially don't use the stream lock for that, as otherwise non-serialized
queries (CONVERT) will cause the stream lock to be taken and easily causes the
application to deadlock.
https://bugzilla.gnome.org/show_bug.cgi?id=768361
Fix problem with the line cache where it would forget the first line in
the cache in some cases.
Keep as much backlog as we have taps. This generally works better and we
could do even better by calculating the overlap in all taps.
Allocated enough lines for the line cache.
Use only half the number of taps for the interlaced lines because we
only have half the number of lines.
The pixel shift should be relative to the new output pixel size so scale
it.
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=767921
For reverse playback it is important to handle correctly the frame sync
points, which is set when the input buffer doesn't have the DELTA_UNIT flag.
This is handled correctly when decoder is packetized, but when it is not the
frame's sync point is not copied, and the reverse playback never decodes frame
batches.
The current patch adds the buffer's flags to the Timestamp list, where the
timestamp and duration of the input buffers are hold.
There were two consecutive log messages in gst_video_decoder_decode_frame().
Given the information they provide, it is more efficient to squash them into a
single one.
The playback rate is hold in the input_segment member variable, not in the
output_segment, and the parse_gather list was never filled because of that.
This patch changes the comparison with input_segment.
The output segment is only set up after data is output, which might be far in
the future for reverse playback. Also we are here interested in the state at
the current *input* frame (which is the keyframe), not any possible output.
For reverse playback the same behaviour was already implemented in
flush_parse().
For reverse playback, chain_forward() is only used to gather frames and not
for decoding, and it is actually called by the draining logic, causing an
infinite recursion.