GstVdpauDecoder now pushes GstVdpauVideoBuffers instead of doing
VdpSurface -> YUV conversion. To get YUV data you now put in a GstVdpauVideoYUV
element which takes GstVdpauVideoBuffers and outputs YUV data.
Original commit message from CVS:
* sys/directdraw/gstdirectdrawsink.c (gst_directdraw_sink_buffer_alloc,
gst_directdraw_sink_bufferpool_clear):
Fix two more buffer ref leaks.
Original commit message from CVS:
Patch by: Ole André Vadla Ravnås <ole.andre.ravnas at tandberg com>
* sys/directdraw/gstdirectdrawsink.c:
(gst_directdraw_sink_show_frame):
Fix buffer ref leak.
Original commit message from CVS:
patch by: Haakon Sporsheim <haakon.sporsheim at tandberg com>
* sys/directdraw/gstdirectdrawsink.c (gst_directdraw_sink_setup_ddraw):
Do IDirectDrawClipper_SetHWnd() if the window ID has already been
set after creating the clipper.
Original commit message from CVS:
patch by: Haakon Sporsheim <haakon.sporsheim at tandberg com>
* sys/directdraw/gstdirectdrawsink.c (gst_directdraw_sink_show_frame):
Added checking of surface lost case after an unsuccessful
IDirectDrawSurface7_Lock() call.
If surface is lost, return GST_FLOW_OK.
Original commit message from CVS:
patch by: Haakon Sporsheim <haakon.sporsheim at tandberg com>
* sys/directdraw/gstdirectdrawsink.c (gst_directdraw_sink_show_frame,
WndProc, gst_directdraw_sink_window_thread):
Improved Windows message loop and fixed window destruction issue.
When the window which DirectDraw is rendering to is destroyed, the
render/show_frame function will return GST_FLOW_ERROR.
Partially fixes#520885.
Original commit message from CVS:
patch by: Haakon Sporsheim <haakon.sporsheim at tandberg com>
* sys/directdraw/gstdirectdrawsink.c (gst_directdraw_sink_set_caps):
Fixed mid stream resolution change bug, the offscreen surface is now
released when set_caps is called.
Partially fixes#520885.
Original commit message from CVS:
* sys/directdraw/gstdirectdrawsink.c
(gst_directdraw_sink_buffer_alloc):
Make it so that gst_directdraw_sink_buffer_alloc uses the right
width/height.
Especially when looking through the pool of buffers, make sure that
the width/height of caps is used instead of the already negotiated
dimensions.
For example if a buffer with different caps is requested, i.e.
higher resolution, the caller would get a buffer with the old
dimensions and thus corrupt the heap.
Original commit message from CVS:
* sys/directdraw/gstdirectdrawsink.c
(gst_directdraw_sink_buffer_alloc):
Clear the flags on recycled buffers from buffer_alloc.
Partially fixes#520885.
The right fix this time.
Original commit message from CVS:
* sys/directdraw/gstdirectdrawsink.c
(gst_directdraw_sink_buffer_alloc):
Reverting previous commit, it had it all mixed up, was for a different
patch (major automation screw-up). Sorry!
Original commit message from CVS:
* sys/directdraw/gstdirectdrawsink.c
(gst_directdraw_sink_buffer_alloc):
Clear the flags on recycled buffers from buffer_alloc.
Partially fixes#520885.
Original commit message from CVS:
2008-01-05 Julien Moutte <julien@fluendo.com>
* sys/directdraw/gstdirectdrawsink.c:
(gst_directdraw_sink_set_window_id),
(gst_directdraw_sink_set_caps),
(gst_directdraw_sink_change_state),
(gst_directdraw_sink_buffer_alloc),
(gst_directdraw_sink_draw_borders),
(gst_directdraw_sink_show_frame),
(gst_directdraw_sink_setup_ddraw),
(gst_directdraw_sink_window_thread),
(gst_directdraw_sink_get_ddrawcaps),
(gst_directdraw_sink_surface_create): Make sure we create our
internal window only when we need it. That will give a chance to
the application to get the prepare-xwindow-id bus message. Draw
black borders when keeping aspect ratio. Handle the case where
our
rendering window disappears (closed or errors) like other sinks
do. Various 80 columns fixes, improve state change order. That
element could need some more love.